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global_hotspot.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_ENGINE_AC_GLOBAL_HOTSPOT_H
23 #define AGS_ENGINE_AC_GLOBAL_HOTSPOT_H
24 
25 namespace AGS3 {
26 
27 void DisableHotspot(int hsnum);
28 void EnableHotspot(int hsnum);
29 int GetHotspotPointX(int hotspot);
30 int GetHotspotPointY(int hotspot);
31 // Gets hotspot ID at the given screen coordinates;
32 // if hotspot is disabled or non-existing, returns 0 (no area)
33 int GetHotspotIDAtScreen(int xxx, int yyy);
34 void GetHotspotName(int hotspot, char *buffer);
35 void RunHotspotInteraction(int hotspothere, int mood);
36 
37 int GetHotspotProperty(int hss, const char *property);
38 void GetHotspotPropertyText(int item, const char *property, char *bufer);
39 
40 } // namespace AGS3
41 
42 #endif
Definition: ags.h:40