ScummVM API documentation
cPlayerFlashLight Member List

This is the complete list of members for cPlayerFlashLight, including all inherited members.

BeforeIntersect(iPhysicsBody *pBody) (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackinlineprivatevirtual
cPlayerFlashLight(cInit *apInit) (defined in cPlayerFlashLight)cPlayerFlashLight
IsActive() (defined in cPlayerFlashLight)cPlayerFlashLightinline
IsDisabled() (defined in cPlayerFlashLight)cPlayerFlashLightinline
OnIntersect(iPhysicsBody *pBody, cPhysicsRayParams *apParams) (defined in cPlayerFlashLight)cPlayerFlashLightvirtual
OnPostSceneDraw() (defined in cPlayerFlashLight)cPlayerFlashLight
OnWorldLoad() (defined in cPlayerFlashLight)cPlayerFlashLight
Reset() (defined in cPlayerFlashLight)cPlayerFlashLight
SetActive(bool abX) (defined in cPlayerFlashLight)cPlayerFlashLight
SetDisabled(bool abX) (defined in cPlayerFlashLight)cPlayerFlashLight
Update(float afTimeStep) (defined in cPlayerFlashLight)cPlayerFlashLight
~cPlayerFlashLight() (defined in cPlayerFlashLight)cPlayerFlashLight
~iPhysicsRayCallback()=default (defined in hpl::iPhysicsRayCallback)hpl::iPhysicsRayCallbackprivatevirtual