22#ifndef TITANIC_MOVIE_TESTER_H
23#define TITANIC_MOVIE_TESTER_H
25#include "titanic/core/game_object.h"
33 int _movieNumFrames, _movieFrameNum;
53 _surface->flipVertically();
Definition: game_object.h:79
void loadMovie(const CString &name, bool pendingFlag=true)
Definition: movie_tester.h:29
void save(SimpleFile *file, int indent) override
void loadMovie(const CString &name, bool pendingFlag=true)
Definition: movie_tester.h:51
void load(SimpleFile *file) override
Definition: simple_file.h:49