22 #ifndef TITANIC_MOVIE_TESTER_H 23 #define TITANIC_MOVIE_TESTER_H 25 #include "titanic/core/game_object.h" 33 int _movieNumFrames, _movieFrameNum;
53 _surface->flipVertically();
Definition: simple_file.h:49
void loadMovie(const CString &name, bool pendingFlag=true)
Definition: movie_tester.h:51
Definition: game_object.h:79
void loadMovie(const CString &name, bool pendingFlag=true)
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: movie_tester.h:29