ScummVM API documentation
str.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA_STR_H
23 #define ULTIMA_STR_H
24 
25 #include "common/str.h"
26 #include "common/array.h"
27 
28 namespace Ultima {
29 namespace Shared {
30 
31 class String;
32 
34 
38 class String : public Common::String {
39 public:
40  String() : Common::String() {}
41  String(const char *str) : Common::String(str) {}
42  String(const char *str, uint32 len) : Common::String(str, len) {}
43  String(const char *beginP, const char *endP) : Common::String(beginP, endP) {}
44  String(const String &str) : Common::String(str) {}
45  String(const Common::String &str) : Common::String(str) {}
46  explicit String(char c) : Common::String(c) {}
47  String& operator=(const String &str) { this->Common::String::operator=(str); return *this; }
48 
52  int indexOf(char c) const;
53 
57  int indexOf(const String &chars) const;
58 
62  StringArray split(char c) const;
63 
67  StringArray split(const String &chars) const;
68 };
69 
70 } // End of namespace Shared
71 
72 using Shared::String;
73 
74 } // End of namespace Ultima
75 
76 #endif
Definition: str.h:59
Definition: str.h:38
Definition: detection.h:27
StringArray split(char c) const
Array< String > StringArray
Definition: str-array.h:43
int indexOf(char c) const