| createLine(const Common::Point &p1, const Common::Point &p2, const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| createPolygon(const Common::Point &p1, const Common::Point &p2, const Common::Point &p3, const Common::Point &p4, const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| createRectangle(const Common::Point &p1, const Common::Point &p2, const Color &color, bool filled) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| draw() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| getColor() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| getId() const override (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | virtual |
| getP1() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| getP2() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| getP3() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| getP4() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| getPool() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | static |
| getStaticTag() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inlinestatic |
| getTag() const override (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlinevirtual |
| getType() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| InvalidType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| isFilled() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| LineType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| PolygonType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| PoolObject() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | protected |
| PrimitiveObject() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| PrimType enum name (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| RectangleType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| restoreState(SaveGame *state) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| restoreStaticState(SaveGame *state) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlineprotectedstatic |
| saveState(SaveGame *state) const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| saveStaticState(SaveGame *state) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlineprotectedstatic |
| setColor(const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
| setEndpoint(int x, int y) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| setId(int id) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | |
| setPos(int x, int y) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
| ~PoolObject() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | virtual |
| ~PoolObjectBase() (defined in Grim::PoolObjectBase) | Grim::PoolObjectBase | inlinevirtual |
| ~PrimitiveObject() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |