createLine(const Common::Point &p1, const Common::Point &p2, const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
createPolygon(const Common::Point &p1, const Common::Point &p2, const Common::Point &p3, const Common::Point &p4, const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
createRectangle(const Common::Point &p1, const Common::Point &p2, const Color &color, bool filled) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
draw() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
getColor() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
getId() const override (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | virtual |
getP1() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
getP2() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
getP3() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
getP4() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
getPool() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | static |
getStaticTag() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inlinestatic |
getTag() const override (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlinevirtual |
getType() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
InvalidType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
isFilled() const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
LineType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
PolygonType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
PoolObject() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | protected |
PrimitiveObject() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
PrimType enum name (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
RectangleType enum value (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
restoreState(SaveGame *state) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
restoreStaticState(SaveGame *state) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlineprotectedstatic |
saveState(SaveGame *state) const (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
saveStaticState(SaveGame *state) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | inlineprotectedstatic |
setColor(const Color &color) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | inline |
setEndpoint(int x, int y) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
setId(int id) (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | |
setPos(int x, int y) (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |
~PoolObject() (defined in Grim::PoolObject< PrimitiveObject >) | Grim::PoolObject< PrimitiveObject > | virtual |
~PoolObjectBase() (defined in Grim::PoolObjectBase) | Grim::PoolObjectBase | inlinevirtual |
~PrimitiveObject() (defined in Grim::PrimitiveObject) | Grim::PrimitiveObject | |