ScummVM API documentation
seqcommand.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef MUTATIONOFJB_SEQCOMMAND_H
23 #define MUTATIONOFJB_SEQCOMMAND_H
24 
25 #include "mutationofjb/commands/command.h"
26 #include "common/scummsys.h"
27 
28 namespace MutationOfJB {
29 
31 public:
32  void transition(ScriptParseContext &parseCtx, Command *oldCommand, Command *newCommand, CommandParser *newCommandParser) override;
33 };
34 
38 class SeqCommand : public Command {
39 public:
40  SeqCommand() : _nextCommand(nullptr) {}
41  void setNextCommand(Command *nextCommand);
42  Command *next() const override;
43 
44 private:
45  Command *_nextCommand;
46 };
47 
48 }
49 
50 #endif
void transition(ScriptParseContext &parseCtx, Command *oldCommand, Command *newCommand, CommandParser *newCommandParser) override
Definition: seqcommand.h:30
Definition: command.h:40
Definition: script.h:71
Definition: command.h:85
Definition: animationdecoder.h:36
Definition: seqcommand.h:38