ScummVM API documentation
walk_action.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef PINK_WALK_ACTION_H
23 #define PINK_WALK_ACTION_H
24 
25 #include "pink/objects/actions/action_cel.h"
26 
27 namespace Pink {
28 
29 class WalkAction : public ActionCEL {
30 public:
31  void deserialize(Archive &archive) override;
32 
33  void toConsole() const override;
34 
35  void update() override;
36 
37  void setWalkMgr(WalkMgr *mgr) { _mgr = mgr; }
38  void setType(bool horizontal) { _horizontal = horizontal; }
39 
40 protected:
41  void onStart() override;
42 
43 private:
44  WalkMgr *_mgr;
45  Common::Point _start;
46  Common::Point _end;
47  uint _curFrame;
48  uint _frameCount;
49  bool _horizontal;
50  bool _toCalcFramePositions;
51 };
52 
53 } // End of namespace Pink
54 
55 #endif
Definition: archive.h:39
Definition: walk_action.h:29
Definition: archive.h:35
Definition: rect.h:45
Definition: action_cel.h:32
Definition: walk_mgr.h:42