ScummVM API documentation
lparser.h
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/*
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** $Id$
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** Lua Parser
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** See Copyright Notice in lua.h
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*/
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#ifndef lparser_h
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#define lparser_h
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#include "llimits.h"
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#include "lobject.h"
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#include "lzio.h"
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/*
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** Expression descriptor
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*/
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typedef
enum
{
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VVOID,
/* no value */
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VNIL,
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VTRUE,
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VFALSE,
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VK,
/* info = index of constant in `k' */
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VKNUM,
/* nval = numerical value */
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VLOCAL,
/* info = local register */
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VUPVAL,
/* info = index of upvalue in `upvalues' */
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VGLOBAL,
/* info = index of table; aux = index of global name in `k' */
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VINDEXED,
/* info = table register; aux = index register (or `k') */
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VJMP,
/* info = instruction pc */
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VRELOCABLE,
/* info = instruction pc */
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VNONRELOC,
/* info = result register */
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VCALL,
/* info = instruction pc */
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VVARARG
/* info = instruction pc */
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} expkind;
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typedef
struct
expdesc
{
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expkind k;
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union
{
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struct
{
int
info, aux; } s;
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lua_Number nval;
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} u;
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int
t;
/* patch list of `exit when true' */
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int
f;
/* patch list of `exit when false' */
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}
expdesc
;
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typedef
struct
upvaldesc
{
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lu_byte k;
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lu_byte info;
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}
upvaldesc
;
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struct
BlockCnt;
/* defined in lparser.c */
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/* state needed to generate code for a given function */
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typedef
struct
FuncState
{
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Proto
*f;
/* current function header */
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Table
*h;
/* table to find (and reuse) elements in `k' */
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struct
FuncState
*prev;
/* enclosing function */
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struct
LexState
*ls;
/* lexical state */
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struct
lua_State
*L;
/* copy of the Lua state */
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struct
BlockCnt *bl;
/* chain of current blocks */
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int
pc;
/* next position to code (equivalent to `ncode') */
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int
lasttarget;
/* `pc' of last `jump target' */
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int
jpc;
/* list of pending jumps to `pc' */
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int
freereg;
/* first free register */
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int
nk;
/* number of elements in `k' */
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int
np;
/* number of elements in `p' */
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short
nlocvars;
/* number of elements in `locvars' */
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lu_byte nactvar;
/* number of active local variables */
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upvaldesc
upvalues[LUAI_MAXUPVALUES];
/* upvalues */
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unsigned
short
actvar[LUAI_MAXVARS];
/* declared-variable stack */
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}
FuncState
;
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LUAI_FUNC
Proto
*luaY_parser (
lua_State
*L,
ZIO
*z,
Mbuffer
*buff,
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const
char
*name);
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#endif
lua_State
Definition:
lstate.h:100
upvaldesc
Definition:
lparser.h:48
Proto
Definition:
lobject.h:231
Mbuffer
Definition:
lzio.h:24
FuncState
Definition:
lparser.h:58
LexState
Definition:
llex.h:55
expdesc
Definition:
lparser.h:37
Zio
Definition:
lzio.h:56
Table
Definition:
lobject.h:338
common
lua
lparser.h
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