ScummVM API documentation
bilge_auto_sound_event.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef TITANIC_BILGE_AUTO_SOUND_EVENT_H
23 #define TITANIC_BILGE_AUTO_SOUND_EVENT_H
24 
25 #include "titanic/messages/auto_sound_event.h"
26 
27 namespace Titanic {
28 
30 public:
31  CLASSDEF;
32 
36  void save(SimpleFile *file, int indent) override;
37 
41  void load(SimpleFile *file) override;
42 };
43 
44 } // End of namespace Titanic
45 
46 #endif /* TITANIC_BILGE_AUTO_SOUND_EVENT_H */
Definition: simple_file.h:49
Definition: arm.h:30
Definition: bilge_auto_sound_event.h:29
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: auto_sound_event.h:29