ScummVM API documentation
bomb.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_BOMB_H
23#define TITANIC_BOMB_H
24
25#include "titanic/core/background.h"
26#include "titanic/messages/messages.h"
27
28namespace Titanic {
29
30class CBomb : public CBackground {
31 bool StatusChangeMsg(CStatusChangeMsg *msg);
32 bool EnterViewMsg(CEnterViewMsg *msg);
33 bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
34 bool EnterRoomMsg(CEnterRoomMsg *msg);
35 bool ActMsg(CActMsg *msg);
36 bool TurnOn(CTurnOn *msg);
37 bool TimerMsg(CTimerMsg *msg);
38 bool TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg);
39 bool SetFrameMsg(CSetFrameMsg *msg);
40 DECLARE_MESSAGE_MAP;
41private:
42 bool _active;
43 int _numCorrectWheels;
44 int _tappedCtr;
45 int _hammerCtr;
46 int _commentCtr;
47 int _countdown;
48 int _soundHandle;
49 int _unusedHandle;
50 int _startingTicks;
51 int _volume;
52public:
53 CLASSDEF;
54 CBomb();
55
59 void save(SimpleFile *file, int indent) override;
60
64 void load(SimpleFile *file) override;
65};
66
67} // End of namespace Titanic
68
69#endif /* TITANIC_BOMB_H */
Definition: messages.h:256
Definition: background.h:30
Definition: bomb.h:30
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: messages.h:290
Definition: messages.h:291
Definition: mouse_messages.h:71
Definition: messages.h:370
Definition: messages.h:378
Definition: messages.h:190
Definition: messages.h:399
Definition: messages.h:406
Definition: simple_file.h:49