ScummVM API documentation
mjpeg.h
1/* ScummVM - Graphic Adventure Engine
2 *
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5 * file distributed with this source distribution.
6 *
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15 * GNU General Public License for more details.
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20 */
21
22#ifndef IMAGE_CODECS_MJPEG_H
23#define IMAGE_CODECS_MJPEG_H
24
25#include "image/codecs/codec.h"
26#include "graphics/pixelformat.h"
27
28namespace Common {
29class SeekableReadStream;
30}
31
32namespace Graphics {
33struct Surface;
34}
35
36namespace Image {
37
43class MJPEGDecoder : public Codec {
44public:
46 ~MJPEGDecoder() override;
47
49 void setCodecAccuracy(CodecAccuracy accuracy) override;
50 Graphics::PixelFormat getPixelFormat() const override { return _pixelFormat; }
51 bool setOutputPixelFormat(const Graphics::PixelFormat &format) override {
52 if (format.isCLUT8())
53 return false;
54 _pixelFormat = format;
55 return true;
56 }
57
58private:
59 Graphics::PixelFormat _pixelFormat;
60 Graphics::Surface *_surface;
61 CodecAccuracy _accuracy;
62};
63
64} // End of namespace Image
65
66#endif
Definition: stream.h:745
Definition: codec.h:57
Definition: mjpeg.h:43
bool setOutputPixelFormat(const Graphics::PixelFormat &format) override
Definition: mjpeg.h:51
const Graphics::Surface * decodeFrame(Common::SeekableReadStream &stream) override
void setCodecAccuracy(CodecAccuracy accuracy) override
Graphics::PixelFormat getPixelFormat() const override
Definition: mjpeg.h:50
Definition: algorithm.h:29
Definition: formatinfo.h:28
Definition: pixelformat.h:138
Definition: surface.h:67