ScummVM API documentation
view.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef BLADERUNNER_VIEW_H
23
#define BLADERUNNER_VIEW_H
24
25
#include "matrix.h"
26
27
namespace
Common
{
28
class
ReadStream;
29
}
30
31
namespace
BladeRunner
{
32
33
class
View
{
34
public
:
35
float
_fovX;
36
Matrix4x3
_frameViewMatrix;
37
Matrix4x3
_sliceViewMatrix;
38
uint32 _frame;
39
40
Vector3
_cameraPosition;
41
Vector3
_viewportPosition;
42
43
bool
readVqa(
Common::ReadStream
*stream);
44
Vector3
calculateScreenPosition(
Vector3
worldPosition);
45
46
private
:
47
void
setFovX(
float
fovX);
48
void
calculateSliceViewMatrix();
49
void
calculateCameraPosition();
50
};
51
52
}
// End of namespace BladeRunner
53
54
#endif
BladeRunner::View
Definition:
view.h:33
BladeRunner
Definition:
actor.h:31
BladeRunner::Matrix4x3
Definition:
matrix.h:74
Common
Definition:
algorithm.h:29
BladeRunner::Vector3
Definition:
vector.h:47
Common::ReadStream
Definition:
stream.h:385
engines
bladerunner
view.h
Generated on Sun Dec 22 2024 09:08:37 for ScummVM API documentation by
1.8.13