_clipRect (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_clipRects (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_clipRectsCount (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_drawRect (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_name (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_priority (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_surface (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_sysRect (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_transparent (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_version (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_visible (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
_vm (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | protected |
AnimatedSpriteSubtitles(NeverhoodEngine *vm) (defined in Neverhood::AnimatedSprite::AnimatedSpriteSubtitles) | Neverhood::AnimatedSprite::AnimatedSpriteSubtitles | |
BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
clear() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
clearClipRects() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
draw() override (defined in Neverhood::AnimatedSprite::AnimatedSpriteSubtitles) | Neverhood::AnimatedSprite::AnimatedSpriteSubtitles | virtual |
drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
drawSpriteResource(SpriteResource &spriteResource) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | |
getClipRect() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getDrawRect() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getName() const (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getPriority() const (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getSurface() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getSysRect() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
getVisible() const (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
setClipRect(NRect clipRect) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
setClipRects(NRect *clipRects, uint clipRectsCount) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
setFrameIndex(int currFrameIndex, int lastFrameIndex) (defined in Neverhood::AnimatedSprite::AnimatedSpriteSubtitles) | Neverhood::AnimatedSprite::AnimatedSpriteSubtitles | |
setHash(uint32 fileHash) (defined in Neverhood::AnimatedSprite::AnimatedSpriteSubtitles) | Neverhood::AnimatedSprite::AnimatedSpriteSubtitles | |
setPriority(int priority) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
setTransparent(bool value) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
setVisible(bool value) (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | inline |
updatePosition(const NDrawRect &parentDrawRect) (defined in Neverhood::AnimatedSprite::AnimatedSpriteSubtitles) | Neverhood::AnimatedSprite::AnimatedSpriteSubtitles | |
~BaseSurface() (defined in Neverhood::BaseSurface) | Neverhood::BaseSurface | virtual |