ScummVM API documentation
exe_resources.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TITANIC_EXE_RESOURCES_H
23 #define TITANIC_EXE_RESOURCES_H
24 
25 namespace Titanic {
26 
27 class CScriptHandler;
28 
29 enum FileHandle { HANDLE_STDIN = 0, HANDLE_STDOUT = 1, HANDLE_STDERR = 2 };
30 
31 enum VocabMode { VOCAB_MODE_NONE = 0, VOCAB_MODE_EN = 3, VOCAB_MODE_DE = 5 };
32 
34 public:
35  CScriptHandler *_owner;
36  int _field4;
37  int _field8;
38  int _fieldC;
39  int _field10;
40  int _field14;
41  VocabMode _vocabMode;
42 public:
43  CExeResources();
44 
45  void reset(CScriptHandler *owner, int val1, VocabMode vocabMode);
46 
50  bool isVocabMode(int mode) const { return _vocabMode == mode; }
51 
55  VocabMode getVocabMode() const { return _vocabMode; }
56 };
57 
58 } // End of namespace Titanic
59 
60 #endif /* TITANIC_EXE_RESOURCES_H */
Definition: exe_resources.h:33
VocabMode getVocabMode() const
Definition: exe_resources.h:55
Definition: arm.h:30
bool isVocabMode(int mode) const
Definition: exe_resources.h:50
Definition: script_handler.h:36