This is the complete list of members for NGI::PictureObject, including all inherited members.
_cnum (defined in NGI::CObject) | NGI::CObject | |
_field_20 (defined in NGI::GameObject) | NGI::GameObject | |
_field_8 (defined in NGI::GameObject) | NGI::GameObject | |
_flags (defined in NGI::GameObject) | NGI::GameObject | |
_id (defined in NGI::GameObject) | NGI::GameObject | |
_objectName (defined in NGI::GameObject) | NGI::GameObject | |
_objtype (defined in NGI::CObject) | NGI::CObject | |
_odelay (defined in NGI::GameObject) | NGI::GameObject | |
_ox (defined in NGI::GameObject) | NGI::GameObject | |
_oy (defined in NGI::GameObject) | NGI::GameObject | |
_picture (defined in NGI::PictureObject) | NGI::PictureObject | |
_priority (defined in NGI::GameObject) | NGI::GameObject | |
clearFlags() (defined in NGI::GameObject) | NGI::GameObject | inline |
CObject() (defined in NGI::CObject) | NGI::CObject | inline |
draw() (defined in NGI::PictureObject) | NGI::PictureObject | |
drawAt(int x, int y) (defined in NGI::PictureObject) | NGI::PictureObject | |
GameObject() (defined in NGI::GameObject) | NGI::GameObject | |
GameObject(GameObject *src) (defined in NGI::GameObject) | NGI::GameObject | |
getDimensions() const (defined in NGI::PictureObject) | NGI::PictureObject | inline |
getName() (defined in NGI::GameObject) | NGI::GameObject | inline |
getPicAniInfo(PicAniInfo &info) (defined in NGI::GameObject) | NGI::GameObject | |
isPixelHitAtPos(int x, int y) (defined in NGI::PictureObject) | NGI::PictureObject | |
isPointInside(int x, int y) (defined in NGI::PictureObject) | NGI::PictureObject | |
load(MfcArchive &file, bool bigPicture) (defined in NGI::PictureObject) | NGI::PictureObject | virtual |
load(MfcArchive &file) override (defined in NGI::PictureObject) | NGI::PictureObject | inlinevirtual |
loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
PictureObject() (defined in NGI::PictureObject) | NGI::PictureObject | |
PictureObject(PictureObject *src) (defined in NGI::PictureObject) | NGI::PictureObject | |
renumPictures(Common::Array< StaticANIObject *> *lst) (defined in NGI::GameObject) | NGI::GameObject | |
renumPictures(Common::Array< PictureObject *> *lst) (defined in NGI::GameObject) | NGI::GameObject | |
save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
setFlags(int16 flags) (defined in NGI::GameObject) | NGI::GameObject | inline |
setOXY(int x, int y) (defined in NGI::GameObject) | NGI::GameObject | |
setOXY2() (defined in NGI::PictureObject) | NGI::PictureObject | |
setPicAniInfo(const PicAniInfo &picAniInfo) (defined in NGI::PictureObject) | NGI::PictureObject | |
toXML() (defined in NGI::GameObject) | NGI::GameObject | virtual |
~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
~PictureObject() (defined in NGI::PictureObject) | NGI::PictureObject |