ScummVM API documentation
NGI::PictureObject Member List

This is the complete list of members for NGI::PictureObject, including all inherited members.

_cnum (defined in NGI::CObject)NGI::CObject
_field_20 (defined in NGI::GameObject)NGI::GameObject
_field_8 (defined in NGI::GameObject)NGI::GameObject
_flags (defined in NGI::GameObject)NGI::GameObject
_id (defined in NGI::GameObject)NGI::GameObject
_objectName (defined in NGI::GameObject)NGI::GameObject
_objtype (defined in NGI::CObject)NGI::CObject
_odelay (defined in NGI::GameObject)NGI::GameObject
_ox (defined in NGI::GameObject)NGI::GameObject
_oy (defined in NGI::GameObject)NGI::GameObject
_picture (defined in NGI::PictureObject)NGI::PictureObject
_priority (defined in NGI::GameObject)NGI::GameObject
clearFlags() (defined in NGI::GameObject)NGI::GameObjectinline
CObject() (defined in NGI::CObject)NGI::CObjectinline
draw() (defined in NGI::PictureObject)NGI::PictureObject
drawAt(int x, int y) (defined in NGI::PictureObject)NGI::PictureObject
GameObject() (defined in NGI::GameObject)NGI::GameObject
GameObject(GameObject *src) (defined in NGI::GameObject)NGI::GameObject
getDimensions() const (defined in NGI::PictureObject)NGI::PictureObjectinline
getName() (defined in NGI::GameObject)NGI::GameObjectinline
getPicAniInfo(PicAniInfo &info) (defined in NGI::GameObject)NGI::GameObject
isPixelHitAtPos(int x, int y) (defined in NGI::PictureObject)NGI::PictureObject
isPointInside(int x, int y) (defined in NGI::PictureObject)NGI::PictureObject
load(MfcArchive &file, bool bigPicture) (defined in NGI::PictureObject)NGI::PictureObjectvirtual
load(MfcArchive &file) override (defined in NGI::PictureObject)NGI::PictureObjectinlinevirtual
loadFile(const Common::Path &fname) (defined in NGI::CObject)NGI::CObject
PictureObject() (defined in NGI::PictureObject)NGI::PictureObject
PictureObject(PictureObject *src) (defined in NGI::PictureObject)NGI::PictureObject
renumPictures(Common::Array< StaticANIObject *> *lst) (defined in NGI::GameObject)NGI::GameObject
renumPictures(Common::Array< PictureObject *> *lst) (defined in NGI::GameObject)NGI::GameObject
save(MfcArchive &out) (defined in NGI::CObject)NGI::CObjectinlinevirtual
setFlags(int16 flags) (defined in NGI::GameObject)NGI::GameObjectinline
setOXY(int x, int y) (defined in NGI::GameObject)NGI::GameObject
setOXY2() (defined in NGI::PictureObject)NGI::PictureObject
setPicAniInfo(const PicAniInfo &picAniInfo) (defined in NGI::PictureObject)NGI::PictureObject
toXML() (defined in NGI::GameObject)NGI::GameObjectvirtual
~CObject() (defined in NGI::CObject)NGI::CObjectinlinevirtual
~PictureObject() (defined in NGI::PictureObject)NGI::PictureObject