This is the complete list of members for TsAGE::BackgroundSceneObject, including all inherited members.
| _action (defined in TsAGE::EventHandler) | TsAGE::EventHandler | |
| _actorDestPos (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _angle (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _animateMode (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _bounds (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| _effect (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _endAction (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _endFrame (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _flags (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _frame (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _frameChange (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _linkedActor (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _lookLineNum (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| _loopCount (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _moveDiff (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _mover (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _moveRate (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _msg (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| _numFrames (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _objectWrapper (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _oldPosition (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _oldShade (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _paneRects (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _percent (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _position (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| _priority (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _regionBitList (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _regionIndex (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _resNum (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| _sceneRegionId (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| _shade (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _shadowMap (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _strip (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _talkLineNum (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| _updateStartFrame (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _useLineNum (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| _visage (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _walkStartFrame (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _xe (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _xs (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| _yDiff (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| addMover(ObjectMover *mover,...) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| animate(int animMode,...) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| calcAngle(const Common::Point &pt) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| changeAngle(int angle) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| changeFrame() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| changeZoom(int percent) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| checkAngle(const SceneObject *obj) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| checkAngle(const Common::Point &pt) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| checkRegion(const Common::Point &pt) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| clone() const override (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | virtual |
| contains(const Common::Point &pt) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | |
| copy(SceneObject *src) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| copySceneToBackground() (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | static |
| createInstance(const Common::String &className) (defined in TsAGE::SavedObject) | TsAGE::SavedObject | static |
| destroy() override (defined in TsAGE::SceneItem) | TsAGE::SceneItem | inlinevirtual |
| dispatch() override (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| display(int resNum, int lineNum,...) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | static |
| display(const Common::String &msg) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | static |
| display2(int resNum, int lineNum) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | static |
| doAction(int action) override (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | virtual |
| draw() override (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | virtual |
| EventHandler() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| fixPriority(int priority) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| getClassName() override (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | inlinevirtual |
| getFrame() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| getFrameCount() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| getHorizBounds() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| getRegionIndex() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| getSpliceArea(const SceneObject *obj) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| hide() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| isNoMover() const (defined in TsAGE::SceneObject) | TsAGE::SceneObject | inline |
| operator=(const SceneObject &so) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| postInit(SceneObjectList *OwnerList=NULL) override (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | virtual |
| proc19() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | inlinevirtual |
| process(Event &event) override (defined in TsAGE::SceneObject) | TsAGE::SceneObject | inlinevirtual |
| remove() override (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| removeObject() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| reposition() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| SavedObject() (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| SceneHotspot() (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| SceneItem() (defined in TsAGE::SceneItem) | TsAGE::SceneItem | inline |
| SceneObject() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| SceneObject(const SceneObject &so) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setAction(Action *action) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | virtual |
| setBounds(const Rect &newBounds) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | inline |
| setBounds(const int ys, const int xe, const int ye, const int xs) (defined in TsAGE::SceneItem) | TsAGE::SceneItem | inline |
| setDetails(int ys, int xs, int ye, int xe, const int resnum, const int lookLineNum, const int useLineNum) (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| setDetails(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem *item) (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| setDetails(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode=0) (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem *item) (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | |
| setFrame(int frameNum) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setFrame2(int frameNum) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setObjectWrapper(SceneObjectWrapper *objWrapper) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setPosition(const Common::Point &p, int yDiff=0) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setPriority(int priority) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setStrip(int frameNum) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setStrip2(int frameNum) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setup(int visage, int stripFrameNum, int frameNum, int posX, int posY, int priority) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setup(int visage, int stripFrameNum, int frameNum) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setup2(int visage, int stripFrameNum, int frameNum, int posX, int posY, int priority, int effect) (defined in TsAGE::BackgroundSceneObject) | TsAGE::BackgroundSceneObject | |
| setVisage(int visage) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| setZoom(int percent) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| show() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| signal() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
| startAction(CursorType action, Event &event) override (defined in TsAGE::SceneHotspot) | TsAGE::SceneHotspot | virtual |
| synchronize(Serializer &s) override (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| updateAngle(const Common::Point &pt) (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| updateScreen() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | virtual |
| updateZoom() (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| ~EventHandler() override (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
| ~SavedObject() override (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
| ~SceneObject() override (defined in TsAGE::SceneObject) | TsAGE::SceneObject | |
| ~Serialisable() (defined in TsAGE::Serialisable) | TsAGE::Serialisable | inlinevirtual |