ScummVM API documentation
OpenGL::Texture Member List

This is the complete list of members for OpenGL::Texture, including all inherited members.

_format (defined in OpenGL::Texture)OpenGL::Textureprotected
addDirtyArea(const Common::Rect &r) (defined in OpenGL::Surface)OpenGL::Surfaceprotected
allocate(uint width, uint height) overrideOpenGL::Texturevirtual
clearDirty() (defined in OpenGL::Surface)OpenGL::Surfaceinlineprotected
copyRectToTexture(uint x, uint y, uint w, uint h, const void *src, uint srcPitch)OpenGL::Surface
destroy() overrideOpenGL::Texturevirtual
enableLinearFiltering(bool enable) overrideOpenGL::Texturevirtual
fill(uint32 color)OpenGL::Surface
fill(const Common::Rect &r, uint32 color) (defined in OpenGL::Surface)OpenGL::Surface
flagDirty() (defined in OpenGL::Surface)OpenGL::Surfaceinline
getDirtyArea() const (defined in OpenGL::Surface)OpenGL::Surfaceprotected
getFormat() const overrideOpenGL::Textureinlinevirtual
getGLTexture() const overrideOpenGL::Textureinlinevirtual
getHeight() const override (defined in OpenGL::Texture)OpenGL::Textureinlinevirtual
getSurface() override (defined in OpenGL::Texture)OpenGL::Textureinlinevirtual
getSurface() const override (defined in OpenGL::Texture)OpenGL::Textureinlinevirtual
getWidth() const override (defined in OpenGL::Texture)OpenGL::Textureinlinevirtual
hasPalette() constOpenGL::Surfaceinlinevirtual
isDirty() const (defined in OpenGL::Surface)OpenGL::Surfaceinlinevirtual
recreate() overrideOpenGL::Texturevirtual
setColorKey(uint colorKey)OpenGL::Surfaceinlinevirtual
setMask(const byte *mask)OpenGL::Surfaceinlinevirtual
setPalette(uint start, uint colors, const byte *palData) (defined in OpenGL::Surface)OpenGL::Surfaceinlinevirtual
setScaler(uint scalerIndex, int scaleFactor) (defined in OpenGL::Surface)OpenGL::Surfaceinlinevirtual
Surface() (defined in OpenGL::Surface)OpenGL::Surface
Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format)OpenGL::Texture
updateGLTexture() overrideOpenGL::Texturevirtual
updateGLTexture(Common::Rect &dirtyArea) (defined in OpenGL::Texture)OpenGL::Textureprotected
~Surface() (defined in OpenGL::Surface)OpenGL::Surfaceinlinevirtual
~Texture() override (defined in OpenGL::Texture)OpenGL::Texture