This is the complete list of members for OpenGL::Texture, including all inherited members.
_format (defined in OpenGL::Texture) | OpenGL::Texture | protected |
addDirtyArea(const Common::Rect &r) (defined in OpenGL::Surface) | OpenGL::Surface | protected |
allocate(uint width, uint height) override | OpenGL::Texture | virtual |
clearDirty() (defined in OpenGL::Surface) | OpenGL::Surface | inlineprotected |
copyRectToTexture(uint x, uint y, uint w, uint h, const void *src, uint srcPitch) | OpenGL::Surface | |
destroy() override | OpenGL::Texture | virtual |
enableLinearFiltering(bool enable) override | OpenGL::Texture | virtual |
fill(uint32 color) | OpenGL::Surface | |
fill(const Common::Rect &r, uint32 color) (defined in OpenGL::Surface) | OpenGL::Surface | |
flagDirty() (defined in OpenGL::Surface) | OpenGL::Surface | inline |
getDirtyArea() const (defined in OpenGL::Surface) | OpenGL::Surface | protected |
getFormat() const override | OpenGL::Texture | inlinevirtual |
getGLTexture() const override | OpenGL::Texture | inlinevirtual |
getHeight() const override (defined in OpenGL::Texture) | OpenGL::Texture | inlinevirtual |
getSurface() override (defined in OpenGL::Texture) | OpenGL::Texture | inlinevirtual |
getSurface() const override (defined in OpenGL::Texture) | OpenGL::Texture | inlinevirtual |
getWidth() const override (defined in OpenGL::Texture) | OpenGL::Texture | inlinevirtual |
hasPalette() const | OpenGL::Surface | inlinevirtual |
isDirty() const (defined in OpenGL::Surface) | OpenGL::Surface | inlinevirtual |
recreate() override | OpenGL::Texture | virtual |
setColorKey(uint colorKey) | OpenGL::Surface | inlinevirtual |
setMask(const byte *mask) | OpenGL::Surface | inlinevirtual |
setPalette(uint start, uint colors, const byte *palData) (defined in OpenGL::Surface) | OpenGL::Surface | inlinevirtual |
setScaler(uint scalerIndex, int scaleFactor) (defined in OpenGL::Surface) | OpenGL::Surface | inlinevirtual |
Surface() (defined in OpenGL::Surface) | OpenGL::Surface | |
Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, const Graphics::PixelFormat &format) | OpenGL::Texture | |
updateGLTexture() override | OpenGL::Texture | virtual |
updateGLTexture(Common::Rect &dirtyArea) (defined in OpenGL::Texture) | OpenGL::Texture | protected |
~Surface() (defined in OpenGL::Surface) | OpenGL::Surface | inlinevirtual |
~Texture() override (defined in OpenGL::Texture) | OpenGL::Texture |