This is the complete list of members for OpenGL::Texture, including all inherited members.
| _flip (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _glFilter (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _glFormat (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _glIntFormat (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _glTexture (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _glType (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _height (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _logicalHeight (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _logicalWidth (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _rotation (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _texCoords (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| _width (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| bind() const | OpenGL::Texture | |
| computeTexCoords() (defined in OpenGL::Texture) | OpenGL::Texture | protected |
| create() | OpenGL::Texture | |
| destroy() | OpenGL::Texture | |
| enableLinearFiltering(bool enable) | OpenGL::Texture | |
| getBGRAPixelFormat() (defined in OpenGL::Texture) | OpenGL::Texture | inlinestatic |
| getGLTexture() const | OpenGL::Texture | inline |
| getHeight() const | OpenGL::Texture | inline |
| getLogicalHeight() const | OpenGL::Texture | inline |
| getLogicalWidth() const | OpenGL::Texture | inline |
| getRGBAPixelFormat() (defined in OpenGL::Texture) | OpenGL::Texture | inlinestatic |
| getRGBPixelFormat() (defined in OpenGL::Texture) | OpenGL::Texture | inlinestatic |
| getTexCoords() const | OpenGL::Texture | inline |
| getWidth() const | OpenGL::Texture | inline |
| isLinearFilteringEnabled() const | OpenGL::Texture | inline |
| setFlip(bool flip) | OpenGL::Texture | inline |
| setRotation(Common::RotationMode rotation) | OpenGL::Texture | inline |
| setSize(uint width, uint height) | OpenGL::Texture | |
| setWrapMode(WrapMode wrapMode) | OpenGL::Texture | |
| Texture(GLenum glIntFormat, GLenum glFormat, GLenum glType, bool autoCreate=true) | OpenGL::Texture | |
| updateArea(const Common::Rect &area, const Graphics::Surface &src) | OpenGL::Texture | |
| ~Texture() (defined in OpenGL::Texture) | OpenGL::Texture |