_action (defined in TsAGE::EventHandler) | TsAGE::EventHandler | |
_actionIndex (defined in TsAGE::Action) | TsAGE::Action | |
_activeScreenNumber (defined in TsAGE::Scene) | TsAGE::Scene | |
_alcoholLamp (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_attached (defined in TsAGE::Action) | TsAGE::Action | |
_backgroundBounds (defined in TsAGE::Scene) | TsAGE::Scene | |
_backSurface (defined in TsAGE::Scene) | TsAGE::Scene | |
_bgSceneObjects (defined in TsAGE::Scene) | TsAGE::Scene | |
_corridorExit (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_coveringIce (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_cursorVisage (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_delayFrames (defined in TsAGE::Action) | TsAGE::Action | |
_enabledSections (defined in TsAGE::Scene) | TsAGE::Scene | |
_endHandler (defined in TsAGE::Action) | TsAGE::Action | |
_exitUp (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_gunpowder (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_hole (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_ice (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_ice2 (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_ladder (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_lampUsed (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_nextSceneMode1 (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_nextSceneMode2 (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_oldSceneBounds (defined in TsAGE::Scene) | TsAGE::Scene | |
_owner (defined in TsAGE::Action) | TsAGE::Action | |
_preventSaving (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_priorities (defined in TsAGE::Scene) | TsAGE::Scene | |
_savedCanWalk (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_savedPlayerEnabled (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_savedUiEnabled (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_sceneAreas (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_sceneBounds (defined in TsAGE::Scene) | TsAGE::Scene | |
_sceneMode (defined in TsAGE::Scene) | TsAGE::Scene | |
_screenNumber (defined in TsAGE::Scene) | TsAGE::Scene | |
_sequenceManager1 (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_sequenceManager2 (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
_shadowPaletteMap (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
_startFrame (defined in TsAGE::Action) | TsAGE::Action | |
_stripManager (defined in TsAGE::Scene) | TsAGE::Scene | |
_zoomPercents (defined in TsAGE::Scene) | TsAGE::Scene | |
Action() (defined in TsAGE::Action) | TsAGE::Action | |
attach(EventHandler *newOwner, EventHandler *endHandler,...) (defined in TsAGE::Action) | TsAGE::Action | inline |
attached(EventHandler *newOwner, EventHandler *endHandler, va_list va) (defined in TsAGE::Action) | TsAGE::Action | virtual |
clearScreen() (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
createInstance(const Common::String &className) (defined in TsAGE::SavedObject) | TsAGE::SavedObject | static |
destroy() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
dispatch() override (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | virtual |
display(CursorType action, Event &event) (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
EventHandler() (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
fadeOut() (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
getActionIndex() const (defined in TsAGE::Action) | TsAGE::Action | inline |
getClassName() override (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | inlinevirtual |
loadBackground(int xAmount, int yAmount) (defined in TsAGE::Scene) | TsAGE::Scene | |
loadBlankScene() (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
loadScene(int sceneNum) (defined in TsAGE::Scene) | TsAGE::Scene | virtual |
loadSceneData(int sceneNum) (defined in TsAGE::Scene) | TsAGE::Scene | |
postInit(SceneObjectList *OwnerList=NULL) override (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | virtual |
process(Event &event) override (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | virtual |
refreshBackground(int xAmount, int yAmount) override (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | virtual |
remove() override (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | virtual |
restore() (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | inlinevirtual |
saveCharacter(int characterIndex) (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | virtual |
SavedObject() (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
scalePalette(int RFactor, int GFactor, int BFactor) (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
Scene() (defined in TsAGE::Scene) | TsAGE::Scene | |
Scene1945() (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | |
SceneExt() (defined in TsAGE::Ringworld2::SceneExt) | TsAGE::Ringworld2::SceneExt | |
setAction(Action *action) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inlinevirtual |
setAction(Action *action, EventHandler *endHandler,...) (defined in TsAGE::EventHandler) | TsAGE::EventHandler | virtual |
setActionIndex(int index) (defined in TsAGE::Action) | TsAGE::Action | inline |
setDelay(int numFrames) (defined in TsAGE::Action) | TsAGE::Action | |
setZoomPercents(int yStart, int minPercent, int yEnd, int maxPercent) (defined in TsAGE::Scene) | TsAGE::Scene | |
signal() override (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | virtual |
stripCallback(int v) override (defined in TsAGE::Scene) | TsAGE::Scene | inlinevirtual |
synchronize(Serializer &s) override (defined in TsAGE::Ringworld2::Scene1945) | TsAGE::Ringworld2::Scene1945 | virtual |
~EventHandler() override (defined in TsAGE::EventHandler) | TsAGE::EventHandler | inline |
~SavedObject() override (defined in TsAGE::SavedObject) | TsAGE::SavedObject | |
~Scene() override (defined in TsAGE::Scene) | TsAGE::Scene | |
~Serialisable() (defined in TsAGE::Serialisable) | TsAGE::Serialisable | inlinevirtual |