ScummVM API documentation
spritesheet.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef TWP_SPRITESHEET_H
24 #define TWP_SPRITESHEET_H
25 
26 #include "common/hashmap.h"
27 #include "common/rect.h"
28 #include "common/stream.h"
29 #include "math/vector2d.h"
30 
31 namespace Twp {
32 
34  Common::String image;
35 };
36 
38  Common::String name;
39  Common::Rect frame;
40  Common::Rect spriteSourceSize;
41  Math::Vector2d sourceSize;
42 };
43 
44 struct SpriteSheet {
45  void parseSpriteSheet(const Common::String &contents);
46  const SpriteSheetFrame *frame(const Common::String &key) const;
47  const SpriteSheetFrame &getFrame(const Common::String &key) const;
48 
51 };
52 
53 } // namespace Twp
54 
55 #endif // TWP_SPRITESHEET_H
Definition: str.h:59
Definition: rect.h:144
Definition: spritesheet.h:44
Definition: hashmap.h:85
Definition: spritesheet.h:33
Definition: achievements_tables.h:27
Definition: spritesheet.h:37