ScummVM API documentation
spritesheet.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef TWP_SPRITESHEET_H
24#define TWP_SPRITESHEET_H
25
26#include "common/hashmap.h"
27#include "common/rect.h"
28#include "common/stream.h"
29#include "math/vector2d.h"
30
31namespace Twp {
32
34 Common::String image;
35};
36
38 Common::String name;
39 Common::Rect frame;
40 Common::Rect spriteSourceSize;
41 Math::Vector2d sourceSize;
42};
43
45 void parseSpriteSheet(const Common::String &contents);
46 const SpriteSheetFrame *frame(const Common::String &key) const;
47 const SpriteSheetFrame &getFrame(const Common::String &key) const;
48
51};
52
53} // namespace Twp
54
55#endif // TWP_SPRITESHEET_H
Definition: hashmap.h:85
Definition: str.h:59
Definition: rect.h:536
Definition: spritesheet.h:37
Definition: spritesheet.h:44
Definition: spritesheet.h:33