ScummVM API documentation
Wintermute::AdResponseContext Member List

This is the complete list of members for Wintermute::AdResponseContext, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_id (defined in Wintermute::AdResponseContext)Wintermute::AdResponseContext
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
AdResponseContext(BaseGame *inGame) (defined in Wintermute::AdResponseContext)Wintermute::AdResponseContext
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getContext() const (defined in Wintermute::AdResponseContext)Wintermute::AdResponseContextinline
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setContext(const char *context) (defined in Wintermute::AdResponseContext)Wintermute::AdResponseContext
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
~AdResponseContext() override (defined in Wintermute::AdResponseContext)Wintermute::AdResponseContext
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual