ScummVM API documentation
font.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef FONT_H
23 #define FONT_H
24 
25 #include "common/ptr.h"
26 #include "graphics/font.h"
27 
28 namespace Graphics {
29 class ManagedSurface;
30 }
31 
32 namespace AGDS {
33 
34 class Font : public Graphics::Font {
36  int _glyphW, _glyphH;
37  int _cellW, _cellH;
38  uint8 _width[0x100];
39 
40 public:
41  Font(Graphics::ManagedSurface *surface, int gw, int gh);
42 
43  virtual int getFontHeight() const {
44  return _glyphH;
45  }
46 
47  virtual int getMaxCharWidth() const {
48  return _glyphW;
49  }
50 
51  virtual int getCharWidth(uint32 chr) const {
52  return chr < 0x100 ? _width[chr] : 0;
53  }
54 
55  virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const;
56 };
57 
58 } // End of namespace AGDS
59 
60 #endif /* AGDS_FONT_H */
Definition: managed_surface.h:51
Definition: font.h:83
Definition: surface.h:67
Definition: agds.h:58
Definition: formatinfo.h:28
virtual int getCharWidth(uint32 chr) const
Definition: font.h:51
virtual int getMaxCharWidth() const
Definition: font.h:47
Definition: font.h:34
virtual int getFontHeight() const
Definition: font.h:43