This is the complete list of members for cEnemyFindGround, including all inherited members.
BeforeIntersect(iPhysicsBody *pBody) (defined in hpl::iPhysicsRayCallback) | hpl::iPhysicsRayCallback | inlinevirtual |
GetGround(const cVector3f &avStartPos, const cVector3f &avDir, cVector3f *apDestPosition, cVector3f *apDestNormal, float afMaxDistance=10) (defined in cEnemyFindGround) | cEnemyFindGround | |
OnIntersect(iPhysicsBody *pBody, cPhysicsRayParams *apParams) (defined in cEnemyFindGround) | cEnemyFindGround | virtual |
~iPhysicsRayCallback()=default (defined in hpl::iPhysicsRayCallback) | hpl::iPhysicsRayCallback | virtual |