ScummVM API documentation
panel.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PETKA_PANEL_H
23#define PETKA_PANEL_H
24
25#include "petka/interfaces/interface.h"
26
27namespace Petka {
28
30public:
32
33 void start(int id) override;
34
35 void onLeftButtonDown(Common::Point p) override;
36 void onRightButtonDown(Common::Point p) override;
37 void onMouseMove(Common::Point p) override;
38
39 void onSettingsChanged();
40
41 int getHeroSpeed();
42 bool showSubtitles() const { return _subtitles; }
43
44private:
45 void readSettings();
46 void applySettings();
47
48 void updateSliders();
49 void updateSubtitles();
50
51 void updateSprite(uint index, uint frame) const;
52
53private:
54 bool _subtitles;
55 int _speechFrame;
56 int _musicFrame;
57 int _sfxFrame;
58 int _speedFrame;
59};
60
61} // End of namespace Petka
62
63#endif
Definition: panel.h:29
Definition: interface.h:67
Definition: rect.h:144