ScummVM API documentation
Titanic::TitanicEngine Member List
This is the complete list of members for
Titanic::TitanicEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_events
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_exeResources
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_filesManager
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_gameDescription
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
protected
_itemDescriptions
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_itemIds
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_itemNames
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_loadSaveSlot
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_mainMenuDialog
Engine
protected
_mixer
Engine
_movieManager
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_randomSource
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_roomNames
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_saveFileMan
Engine
protected
_screen
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_screenManager
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_script
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_scriptHandler
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_stateRoomExitView
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_strings
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
_trueTalkManager
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
_window
(defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Titanic::TitanicEngine
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
Titanic::TitanicEngine
virtual
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const
Titanic::TitanicEngine
getLanguage
() const
Titanic::TitanicEngine
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getRandomFloat
()
Titanic::TitanicEngine
inline
getRandomNumber
(uint max)
Titanic::TitanicEngine
inline
getSaveFileManager
()
Engine
inline
getSavegameName
(int slot)
Titanic::TitanicEngine
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Titanic::TitanicEngine
protected
virtual
initializePath
(const Common::FSNode &gamePath) override
Titanic::TitanicEngine
protected
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isGerman
() const
Titanic::TitanicEngine
inline
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
loadGameDialog
()
Engine
loadGameState
(int slot) override
Titanic::TitanicEngine
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause)
Engine
protected
virtual
quitGame
()
Engine
static
run
() override
Titanic::TitanicEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
Titanic::TitanicEngine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
syncSoundSettings
() override
Titanic::TitanicEngine
virtual
TitanicEngine
(OSystem *syst, const TitanicGameDescription *gameDesc) (defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~Engine
()
Engine
virtual
~TitanicEngine
() override (defined in
Titanic::TitanicEngine
)
Titanic::TitanicEngine
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