ScummVM API documentation
Stark::InventoryWindow Member List

This is the complete list of members for Stark::InventoryWindow, including all inherited members.

_cursor (defined in Stark::Window)Stark::Windowprotected
_gfx (defined in Stark::Window)Stark::Windowprotected
_position (defined in Stark::Window)Stark::Windowprotected
_visible (defined in Stark::Window)Stark::Windowprotected
canScrollDown() const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
canScrollUp() const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
checkObjectAtPos(Common::Point pos, Resources::ItemVisual **item, int16 selectedInventoryItem, int16 &singlePossibleAction) (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
close() (defined in Stark::InventoryWindow)Stark::InventoryWindow
drawScrollArrows() const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
getItemRect(uint32 slot, VisualImageXMG *image) const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
getRelativeMousePosition() const (defined in Stark::Window)Stark::Windowprotected
getScreenshot() constStark::Window
getSelectedInventoryItem() const (defined in Stark::InventoryWindow)Stark::InventoryWindow
getSlotRect(uint32 slot) const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
handleClick()Stark::Window
handleDoubleClick()Stark::Window
handleGameLoop()Stark::Window
handleMouseMove()Stark::Window
handleRightClick()Stark::Window
InventoryWindow(Gfx::Driver *gfx, Cursor *cursor, ActionMenu *actionMenu) (defined in Stark::InventoryWindow)Stark::InventoryWindow
isMouseInside() constStark::Window
isSlotVisible(uint32 slot) const (defined in Stark::InventoryWindow)Stark::InventoryWindowprotected
isVisible() constStark::Window
onClick(const Common::Point &pos) override (defined in Stark::InventoryWindow)Stark::InventoryWindowprotectedvirtual
onDoubleClick(const Common::Point &pos) (defined in Stark::Window)Stark::Windowinlineprotectedvirtual
onGameLoop() override (defined in Stark::InventoryWindow)Stark::InventoryWindowprotectedvirtual
onMouseMove(const Common::Point &pos) override (defined in Stark::InventoryWindow)Stark::InventoryWindowprotectedvirtual
onRender() override (defined in Stark::InventoryWindow)Stark::InventoryWindowprotectedvirtual
onRightClick(const Common::Point &pos) override (defined in Stark::InventoryWindow)Stark::InventoryWindowprotectedvirtual
open() (defined in Stark::InventoryWindow)Stark::InventoryWindow
render()Stark::Window
reset()Stark::InventoryWindow
scrollDown()Stark::InventoryWindow
scrollUp() (defined in Stark::InventoryWindow)Stark::InventoryWindow
setSelectedInventoryItem(int16 selectedInventoryItem) (defined in Stark::InventoryWindow)Stark::InventoryWindow
Window(Gfx::Driver *gfx, Cursor *cursor) (defined in Stark::Window)Stark::Window
~InventoryWindow() override (defined in Stark::InventoryWindow)Stark::InventoryWindowinline
~Window() (defined in Stark::Window)Stark::Windowvirtual