ScummVM API documentation
sound_flex.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_AUDIO_SOUNDFLEX_H
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#define ULTIMA8_AUDIO_SOUNDFLEX_H
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#include "ultima/shared/std/string.h"
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#include "ultima/ultima8/filesys/archive.h"
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namespace
Ultima
{
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namespace
Ultima8 {
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class
AudioSample;
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class
SoundFlexEntry
{
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public
:
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SoundFlexEntry
(
const
char
*name, uint32 data) : _name(name), _data(data) {}
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SoundFlexEntry
(
const
char
*name) : _name(name), _data(0) {}
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Std::string
_name;
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uint32 _data;
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};
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class
SoundFlex
:
protected
Archive
{
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public
:
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SoundFlex
(
Common::SeekableReadStream
*rs);
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~
SoundFlex
()
override
;
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AudioSample
*getSample(uint32 index);
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void
cache(uint32 index)
override
;
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void
uncache(uint32 index)
override
;
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bool
isCached(uint32 index)
const override
;
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private
:
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AudioSample
**_samples;
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Std::vector<SoundFlexEntry>
_index;
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};
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}
// End of namespace Ultima8
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}
// End of namespace Ultima
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#endif
Common::SeekableReadStream
Definition:
stream.h:745
Ultima
Definition:
detection.h:27
Ultima::Ultima8::Archive
Definition:
archive.h:30
Ultima::Ultima8::SoundFlexEntry
Definition:
sound_flex.h:33
Ultima::Std::string
Definition:
string.h:30
Ultima::Ultima8::AudioSample
Definition:
audio_sample.h:32
Ultima::Ultima8::SoundFlex
Definition:
sound_flex.h:42
Ultima::Std::vector
Definition:
containers.h:38
engines
ultima
ultima8
audio
sound_flex.h
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