ScummVM API documentation
sound_flex.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA8_AUDIO_SOUNDFLEX_H
23 #define ULTIMA8_AUDIO_SOUNDFLEX_H
24 
25 #include "ultima/shared/std/string.h"
26 #include "ultima/ultima8/filesys/archive.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class AudioSample;
32 
34 public:
35  SoundFlexEntry(const char *name, uint32 data) : _name(name), _data(data) {}
36  SoundFlexEntry(const char *name) : _name(name), _data(0) {}
37 
38  Std::string _name;
39  uint32 _data;
40 };
41 
42 class SoundFlex : protected Archive {
43 public:
45  ~SoundFlex() override;
46 
48  AudioSample *getSample(uint32 index);
49 
50  void cache(uint32 index) override;
51  void uncache(uint32 index) override;
52  bool isCached(uint32 index) const override;
53 
54 private:
55  AudioSample **_samples;
57 };
58 
59 } // End of namespace Ultima8
60 } // End of namespace Ultima
61 
62 #endif
Definition: stream.h:745
Definition: detection.h:27
Definition: archive.h:30
Definition: sound_flex.h:33
Definition: string.h:30
Definition: audio_sample.h:32
Definition: sound_flex.h:42
Definition: containers.h:38