ScummVM API documentation
quest.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_QUEST_H
32#define CRAB_QUEST_H
33
34#include "common/array.h"
35#include "crab/loaders.h"
36
37namespace Crab {
38
39namespace pyrodactyl {
40namespace event {
41struct Quest {
42 // The title of the quest
43 Common::String _title;
44
45 // The objective text, the last one being the current objective
47
48 // Keep track of which quests the player has read
49 bool _unread;
50
51 // Does this quest have an associated destination marker
52 bool _marker;
53
54 Quest() {
55 _unread = true;
56 _marker = false;
57 }
58
59 Quest(const Common::String &title, const Common::String &text, const bool &unread, const bool &marker);
60
61 void loadState(rapidxml::xml_node<char> *node);
62 void saveState(rapidxml::xml_document<char> &doc, rapidxml::xml_node<char> *root);
63};
64} // End of namespace event
65} // End of namespace pyrodactyl
66
67} // End of namespace Crab
68
69#endif // CRAB_QUEST_H
Definition: str.h:59
Definition: quest.h:41