ScummVM API documentation
visual.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef STARK_VISUAL_VISUAL_H
23 #define STARK_VISUAL_VISUAL_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Stark {
28 
29 class Visual {
30 public:
31  enum VisualType {
32  kImageXMG = 2,
33  kRendered = 3,
34  kImageText = 4,
35  kSmackerStream = 5,
36  kActor = 6,
37  kSmackerFMV = 7,
38  kEffectFish = 8,
39  kEffectBubbles = 9,
40  kEffectFirefly = 10,
41  kExplodingImage = 100,
42  kFlashingImage = 101
43  };
44 
45  explicit Visual(VisualType type) : _type(type) {}
46  virtual ~Visual() {}
47 
51  template <class T>
52  T *get();
53 
54 private:
55  VisualType _type;
56 };
57 
58 template<class T>
60  if (_type != T::TYPE) {
61  return nullptr;
62  }
63 
64  return (T *) this;
65 }
66 
67 } // End of namespace Stark
68 
69 #endif // STARK_VISUAL_VISUAL_H
Definition: visual.h:29
Definition: console.h:27
T * get()
Definition: visual.h:59