ScummVM API documentation
Neverhood::GameVars Member List

This is the complete list of members for Neverhood::GameVars, including all inherited members.

_vars (defined in Neverhood::GameVars)Neverhood::GameVarsprotected
addSubVar(int16 varIndex, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars)Neverhood::GameVarsprotected
addVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars)Neverhood::GameVarsprotected
clear() (defined in Neverhood::GameVars)Neverhood::GameVars
dumpVars(Console *con) (defined in Neverhood::GameVars)Neverhood::GameVars
findSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars)Neverhood::GameVarsprotected
GameVars() (defined in Neverhood::GameVars)Neverhood::GameVars
getGlobalVar(uint32 nameHash) (defined in Neverhood::GameVars)Neverhood::GameVars
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::GameVars)Neverhood::GameVars
getSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars)Neverhood::GameVarsprotected
loadState(Common::InSaveFile *in) (defined in Neverhood::GameVars)Neverhood::GameVars
saveState(Common::OutSaveFile *out) (defined in Neverhood::GameVars)Neverhood::GameVars
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars)Neverhood::GameVars
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars)Neverhood::GameVars