This is the complete list of members for Neverhood::GameVars, including all inherited members.
_vars (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
addSubVar(int16 varIndex, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
addVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
clear() (defined in Neverhood::GameVars) | Neverhood::GameVars | |
dumpVars(Console *con) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
findSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
GameVars() (defined in Neverhood::GameVars) | Neverhood::GameVars | |
getGlobalVar(uint32 nameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
getSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
loadState(Common::InSaveFile *in) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
saveState(Common::OutSaveFile *out) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars |