This is the complete list of members for Neverhood::GameVars, including all inherited members.
| _vars (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
| addSubVar(int16 varIndex, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
| addVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
| clear() (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| dumpVars(Console *con) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| findSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
| GameVars() (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| getGlobalVar(uint32 nameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| getSubVarIndex(int16 varIndex, uint32 subNameHash) (defined in Neverhood::GameVars) | Neverhood::GameVars | protected |
| loadState(Common::InSaveFile *in) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| saveState(Common::OutSaveFile *out) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars | |
| setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::GameVars) | Neverhood::GameVars |