ScummVM API documentation
section6.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION6_H
23#define M4_BURGER_ROOMS_SECTION6_H
24
25#include "m4/burger/rooms/room.h"
26#include "m4/burger/rooms/section.h"
27#include "m4/burger/rooms/section6/room601.h"
28#include "m4/burger/rooms/section6/room602.h"
29#include "m4/burger/rooms/section6/room603.h"
30#include "m4/burger/rooms/section6/room604.h"
31#include "m4/burger/rooms/section6/room605.h"
32#include "m4/burger/rooms/section6/room606.h"
33#include "m4/burger/rooms/section6/room608.h"
34#include "m4/burger/rooms/section6/room609.h"
35#include "m4/burger/rooms/section6/room610.h"
36
37namespace M4 {
38namespace Burger {
39namespace Rooms {
40
41class Section6 : public Rooms::Section {
42private:
43 Room601 _room601;
44 Room602 _room602;
45 Room603 _room603;
46 Room604 _room604;
47 Room605 _room605;
48 Room606 _room606;
49 Room608 _room608;
50 Room609 _room609;
51 Room610 _room610;
52
53 machine *_series1 = nullptr;
54 machine *_series2 = nullptr;
55 machine *_series3 = nullptr;
56 int _val1 = 0;
57
58 void freeDigi(int state);
59
60public:
61 static int _state1;
62 static int _state2;
63 static int _gerbilState;
64 static int _state4;
65 static int _savedX;
66 static int _series603;
67
68public:
69 Section6();
70 virtual ~Section6() {}
71
72 void daemon() override;
73 void parser() override;
74};
75
76} // namespace Rooms
77} // namespace Burger
78} // namespace M4
79
80#endif
Definition: room601.h:31
Definition: room602.h:31
Definition: room603.h:31
Definition: room604.h:31
Definition: room605.h:31
Definition: room606.h:31
Definition: room608.h:31
Definition: room609.h:31
Definition: room610.h:31
Definition: section6.h:41
Definition: section.h:31
Definition: database.h:28
Definition: ws_machine.h:156