ScummVM API documentation
duckman_videoplayer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ILLUSIONS_DUCKMAN_VIDEOPLAYER_H
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#define ILLUSIONS_DUCKMAN_VIDEOPLAYER_H
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#include "illusions/illusions.h"
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#include "video/avi_decoder.h"
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namespace
Illusions
{
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class
IllusionsEngine_Duckman;
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class
DuckmanVideoPlayer
{
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public
:
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DuckmanVideoPlayer
(
IllusionsEngine_Duckman
*vm);
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~
DuckmanVideoPlayer
();
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void
start(uint32 videoId, uint32 callingThreadId);
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void
stop();
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void
update();
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bool
isPlaying()
const
;
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public
:
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IllusionsEngine_Duckman
*_vm;
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Video::VideoDecoder
*_videoDecoder;
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uint32 _callingThreadId;
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};
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}
// End of namespace Illusions
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#endif // ILLUSIONS_DUCKMAN_VIDEOPLAYER_H
Illusions
Definition:
actor.h:34
Video::VideoDecoder
Definition:
video_decoder.h:53
Illusions::DuckmanVideoPlayer
Definition:
duckman_videoplayer.h:32
Illusions::IllusionsEngine_Duckman
Definition:
illusions_duckman.h:78
engines
illusions
duckman
duckman_videoplayer.h
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