ScummVM API documentation
AlphaAnimation.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 // Based on code by omergilad.
23 
24 #ifndef GUI_ANIMATION_ALPHA_ANIMATION_H
25 #define GUI_ANIMATION_ALPHA_ANIMATION_H
26 
27 #include "gui/animation/Animation.h"
28 
29 namespace GUI {
30 
31 class AlphaAnimation: public Animation {
32 public:
33  AlphaAnimation() {}
34  virtual ~AlphaAnimation() {}
35  float getEndAlpha() const { return _endAlpha; }
36  void setEndAlpha(float endAlpha) { _endAlpha = endAlpha; }
37  float getStartAlpha() const { return _startAlpha; }
38  void setStartAlpha(float startAlpha) { _startAlpha = startAlpha; }
39 
40 protected:
41  virtual void updateInternal(Drawable* drawable, float interpolation) {
42  // Calculate alpha value based on properties and interpolation
43  drawable->setAlpha(_startAlpha * (1 - interpolation) + _endAlpha * interpolation);
44  }
45 
46  float _startAlpha;
47  float _endAlpha;
48 };
49 
50 } // End of namespace GUI
51 
52 #endif /* GUI_ANIMATION_ALPHA_ANIMATION_H */
Definition: Animation.h:33
Definition: AlphaAnimation.h:31
Definition: system.h:46
Definition: Drawable.h:37