22 #ifndef ULTIMA8_GUMPS_BARKGUMP_H 23 #define ULTIMA8_GUMPS_BARKGUMP_H 25 #include "ultima/shared/std/string.h" 26 #include "ultima/ultima8/gumps/item_relative_gump.h" 27 #include "ultima/ultima8/misc/classtype.h" 40 uint32 _speechShapeNum;
47 ENABLE_RUNTIME_CLASSTYPE()
57 Gump *onMouseDown(
int button, int32 mx, int32 my)
override;
60 void InitGump(
Gump *newparent,
bool take_focus =
true)
override;
63 void Close(
bool no_del =
false)
override;
void InitGump(Gump *newparent, bool take_focus=true) override
void Close(bool no_del=false) override
void run() override
Run the gump.
Definition: detection.h:27
Definition: bark_gump.h:35
static int dialogFontForActor(uint16 actor)
Get the font that should be used from dialog from this actor.
Definition: item_relative_gump.h:34