31 #ifndef CRAB_FIGHTINPUT_H 32 #define CRAB_FIGHTINPUT_H 34 #include "crab/input/input.h" 35 #include "crab/rapidxml/rapidxml.hpp" 39 namespace pyrodactyl {
42 enum FightAnimationType {
61 FightAnimationType _type;
76 return _type == input._type && _state == input._state;
80 return _type == FA_IDLE;
83 void load(rapidxml::xml_node<char> *node);
92 #endif // CRAB_FIGHTINPUT_H
Definition: moveeffect.h:37