ScummVM API documentation
MutationOfJB::Scene Member List

This is the complete list of members for MutationOfJB::Scene, including all inherited members.

_bitmapsMutationOfJB::Scene
_delayMutationOfJB::Scene
_doorsMutationOfJB::Scene
_exhaustedConvItemNextMutationOfJB::Scene
_exhaustedConvItems (defined in MutationOfJB::Scene)MutationOfJB::Scene
_noDoorsMutationOfJB::Scene
_noObjectsMutationOfJB::Scene
_noStaticsMutationOfJB::Scene
_objectsMutationOfJB::Scene
_obstacleY1MutationOfJB::Scene
_palRotDelayMutationOfJB::Scene
_palRotFirstMutationOfJB::Scene
_palRotLastMutationOfJB::Scene
_startupMutationOfJB::Scene
_staticsMutationOfJB::Scene
_unknown001MutationOfJB::Scene
_unknown002 (defined in MutationOfJB::Scene)MutationOfJB::Scene
_unknown003 (defined in MutationOfJB::Scene)MutationOfJB::Scene
addExhaustedConvItem(uint8 context, uint8 convItemIndex, uint8 convGroupIndex) (defined in MutationOfJB::Scene)MutationOfJB::Scene
findBitmap(int16 x, int16 y, int *index=nullptr) (defined in MutationOfJB::Scene)MutationOfJB::Scene
findDoor(int16 x, int16 y, bool activeOnly=true, int *index=nullptr)MutationOfJB::Scene
findStatic(int16 x, int16 y, bool activeOnly=true, int *index=nullptr)MutationOfJB::Scene
getBitmap(uint8 bitmapId) (defined in MutationOfJB::Scene)MutationOfJB::Scene
getDoor(uint8 objectId) (defined in MutationOfJB::Scene)MutationOfJB::Scene
getNoBitmaps() const (defined in MutationOfJB::Scene)MutationOfJB::Scene
getNoDoors(bool ignoreNo=false) const (defined in MutationOfJB::Scene)MutationOfJB::Scene
getNoObjects(bool ignoreNo=false) const (defined in MutationOfJB::Scene)MutationOfJB::Scene
getNoStatics(bool ignoreNo=false) const (defined in MutationOfJB::Scene)MutationOfJB::Scene
getObject(uint8 objectId, bool ignoreNo=false) (defined in MutationOfJB::Scene)MutationOfJB::Scene
getStatic(uint8 staticId, bool ignoreNo=false) (defined in MutationOfJB::Scene)MutationOfJB::Scene
isConvItemExhausted(uint8 context, uint8 convItemIndex, uint8 convGroupIndex) const (defined in MutationOfJB::Scene)MutationOfJB::Scene
loadInitialState(Common::ReadStream &stream)MutationOfJB::Scene
saveLoadWithSerializer(Common::Serializer &sz) overrideMutationOfJB::Scenevirtual
~Serializable() (defined in Common::Serializable)Common::Serializableinlinevirtual