ScummVM API documentation
Nancy::Action::FishingPuzzle Member List

This is the complete list of members for Nancy::Action::FishingPuzzle, including all inherited members.

_catchableImages (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_catchables (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_clickOffset (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_cursor (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_drawOrder (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_endScene (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_endSound (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitCursorFromData (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitCursorType (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitEnding (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_exitHookY (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_exitHotspot (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_exitRequested (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_exitScene (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_hookPoint (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_image (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_imageName (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_includeSource (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isEnding (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_isNativeResolution (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_lanes (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lastFrameTime (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lastTickTime (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineAccel (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineAcceleration (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineBottom (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineBounds (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_linePos (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineSrc (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineStart (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineTarget (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineTop (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_lineVelocity (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_reelSound (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_solveScene (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_solveSound (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_solveSoundDelay (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_swimmers (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
cursorSetFromScript() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
execute() override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
FishingPuzzle() (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleinline
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getFrame(const Swimmer &swimmer) const (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
getHeldPiecePos(const Common::Point &mousePos, const Common::Rect &src, const Common::Point &offset) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordExtraInfo() const override (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordvirtual
getRecordTypeName() const override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getScreenPositionRaw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
hasSolveSound() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
hermite(const Vec2 &p1, const Vec2 &t1, const Vec2 &p2, const Vec2 &t2, float s) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotectedstatic
hoverExitHotspot(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
init() override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzlevirtual
initViewportSurface() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isCaught(const Swimmer &swimmer, const Vec2 &hook, const Vec2 &lineTop, const Vec2 &lineBottom) const (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
isExitHotspotHovered(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isNativeResolution() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
isSolveSoundPlaying() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isSoundBlockPlaying(const RandomSoundBlock &block) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
isViewportRelative() const override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleinlinevirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
loadImage() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
moveHookTo(const Common::Point &pos) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
moveLine(int32 ticks) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
moveSwimmer(Swimmer &swimmer, float ticks) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
needsRedraw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
pickLaneInterval(Lane &lane) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
playSolveSound() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
playSoundBlock(const RandomSoundBlock &block) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
PuzzleRecord(uint zOrder) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordinline
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzlevirtual
readEnding(Common::SeekableReadStream &stream, Ending &ending) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotectedstatic
readExitHotspot(Common::SeekableReadStream &stream) (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
redraw() (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
registerGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderActionRecord(RenderActionRecord &&)=default (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecord
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(RenderObject &&)=default (defined in Nancy::RenderObject)Nancy::RenderObject
segmentsIntersect(const Vec2 &a1, const Vec2 &a2, const Vec2 &b1, const Vec2 &b2) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotectedstatic
setDataCursor(uint16 cursorType, bool hotspotVariant=true) const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
setExitCursor() const (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordprotected
setHasMoved(bool hasMoved) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNativeResolution(bool isNative) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNeedsRedraw(bool needsRedraw) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
setZOrder(uint16 z) (defined in Nancy::RenderObject)Nancy::RenderObject
spawn(const Lane &lane, uint catchable) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
startEnding(const Ending &ending) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
survivesSceneChange(bool nextSceneIsNoArt) const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
update(int32 lineTicks, float ticks) (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzleprotected
updateGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectinlinevirtual
updatePreviousScreenPosition() (defined in Nancy::RenderObject)Nancy::RenderObjectinline
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~FishingPuzzle() (defined in Nancy::Action::FishingPuzzle)Nancy::Action::FishingPuzzlevirtual
~PuzzleRecord() (defined in Nancy::Action::PuzzleRecord)Nancy::Action::PuzzleRecordinlinevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual