ScummVM API documentation
esper_script.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_SCRIPT_ESPER_H
23 #define BLADERUNNER_SCRIPT_ESPER_H
24 
25 #include "bladerunner/script/script.h"
26 
27 namespace BladeRunner {
28 
29 class BladeRunnerEngine;
30 
32 public:
34 
35  void initialize();
36  void photoSelected(int photoId);
37  void specialRegionSelected(int photoId, int regionId);
38 
39 private:
40  void SCRIPT_ESPER_DLL_Initialize();
41  void SCRIPT_ESPER_DLL_Photo_Selected(int photo);
42  bool SCRIPT_ESPER_DLL_Special_Region_Selected(int photo, int region);
43 };
44 
45 } // End of namespace BladeRunner
46 
47 #endif
Definition: actor.h:31
Definition: esper_script.h:31
Definition: script.h:34
Definition: bladerunner.h:113