ScummVM API documentation
graphics.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 * *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PRINCE_GRAPHICS_H
23#define PRINCE_GRAPHICS_H
24
25#include "graphics/surface.h"
26
27namespace Prince {
28
29class PrinceEngine;
30class MhwanhDecoder;
31struct DrawNode;
32
34public:
37
38 void update(Graphics::Surface *screen);
39
40 void change();
41
42 void setPalette(const byte *palette);
43 void makeShadowTable(int brightness, byte *shadowTable);
44
45 void draw(Graphics::Surface *screen, const Graphics::Surface *s);
46 void drawTransparentSurface(Graphics::Surface *screen, int32 posX, int32 posY, const Graphics::Surface *s, int secondTransColor = 0);
47 void drawAsShadowSurface(Graphics::Surface *screen, int32 posX, int32 posY, const Graphics::Surface *s, byte *shadowTable);
48 void drawTransparentWithBlendSurface(Graphics::Surface *screen, int32 posX, int32 posY, const Graphics::Surface *s);
49
50 static void drawTransparentDrawNode(Graphics::Surface *screen, DrawNode *drawNode);
51 static void drawTransparentWithTransDrawNode(Graphics::Surface *screen, DrawNode *drawNode);
52 static void drawAsShadowDrawNode(Graphics::Surface *screen, DrawNode *drawNode);
53 static void drawMaskDrawNode(Graphics::Surface *screen, DrawNode *drawNode);
54 static void drawBackSpriteDrawNode(Graphics::Surface *screen, DrawNode *drawNode);
55
56 byte getBlendTableColor(byte pixelColor, byte backgroundPixelColor, byte *blendTable);
57
58 Graphics::Surface *_frontScreen;
59 Graphics::Surface *_screenForInventory;
60 Graphics::Surface *_mapScreen;
61 const Graphics::Surface *_roomBackground;
62
63 byte *_shadowTable70;
64 byte *_shadowTable50;
65
66 static const byte kShadowColor = 191;
67
68private:
69 PrinceEngine *_vm;
70 bool _changed;
71};
72
73} // End of namespace Prince
74
75#endif
Definition: graphics.h:33
Definition: prince.h:282
Definition: surface.h:67
Definition: prince.h:258