ScummVM API documentation
Sword25::GraphicEngine Member List

This is the complete list of members for Sword25::GraphicEngine, including all inherited members.

_backSurface (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
_bitDepth (defined in Sword25::GraphicEngine)Sword25::GraphicEngineprotected
_height (defined in Sword25::GraphicEngine)Sword25::GraphicEngineprotected
_screenRect (defined in Sword25::GraphicEngine)Sword25::GraphicEngineprotected
_thumbnail (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
_width (defined in Sword25::GraphicEngine)Sword25::GraphicEngineprotected
ARGBColorToLuaColor(lua_State *L, uint color) (defined in Sword25::GraphicEngine)Sword25::GraphicEnginestatic
canLoadResource(const Common::String &fileName) overrideSword25::GraphicEnginevirtual
endFrame()Sword25::GraphicEngine
fill(const Common::Rect *fillRectPtr=0, uint color=(0xFF000000|((0)<< 16)|((0)<< 8)|((0)<< 0)))Sword25::GraphicEngine
getBitDepth()Sword25::GraphicEngineinline
getDisplayHeight() constSword25::GraphicEngineinline
getDisplayRect()Sword25::GraphicEngineinline
getDisplayWidth() constSword25::GraphicEngineinline
GetKernel() const (defined in Sword25::Service)Sword25::Serviceinlineprotected
getLastFrameDuration() constSword25::GraphicEngineinline
getLastFrameDurationMicro() constSword25::GraphicEngineinline
getMainPanel() (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
getSecondaryFrameDuration() const (defined in Sword25::GraphicEngine)Sword25::GraphicEngineinline
getSurface() (defined in Sword25::GraphicEngine)Sword25::GraphicEngineinline
getThumbnail() (defined in Sword25::GraphicEngine)Sword25::GraphicEngineinline
getVsync() constSword25::GraphicEngine
GraphicEngine(Kernel *pKernel) (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
init(int width=800, int height=600, int bitDepth=16, int backbufferCount=2)Sword25::GraphicEngine
isRTL() (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
loadResource(const Common::String &fileName) overrideSword25::GraphicEnginevirtual
luaColorToARGBColor(lua_State *L, int stackIndex) (defined in Sword25::GraphicEngine)Sword25::GraphicEnginestatic
persist(OutputPersistenceBlock &writer) override (defined in Sword25::GraphicEngine)Sword25::GraphicEnginevirtual
ResourceService(Kernel *pKernel) (defined in Sword25::ResourceService)Sword25::ResourceServiceinline
resumeMainTimer() (defined in Sword25::GraphicEngine)Sword25::GraphicEngineinline
saveThumbnailScreenshot(const Common::String &filename)Sword25::GraphicEngine
Service(Kernel *pKernel) (defined in Sword25::Service)Sword25::Serviceinlineprotected
setVsync(bool vsync)Sword25::GraphicEngine
startFrame(bool updateAll=false)Sword25::GraphicEngine
stopMainTimer() (defined in Sword25::GraphicEngine)Sword25::GraphicEngineinline
unpersist(InputPersistenceBlock &reader) override (defined in Sword25::GraphicEngine)Sword25::GraphicEnginevirtual
updateLastFrameDuration()Sword25::GraphicEngineprotected
~GraphicEngine() override (defined in Sword25::GraphicEngine)Sword25::GraphicEngine
~Persistable() (defined in Sword25::Persistable)Sword25::Persistableinlinevirtual
~ResourceService() override (defined in Sword25::ResourceService)Sword25::ResourceServiceinline
~Service() (defined in Sword25::Service)Sword25::Serviceinlinevirtual