22 #ifndef TETRAEDGE_TE_TE_LIGHT_OPENGL_H 23 #define TETRAEDGE_TE_TE_LIGHT_OPENGL_H 25 #include "common/scummsys.h" 27 #if defined(USE_OPENGL_GAME) 29 #include "tetraedge/te/te_light.h" 35 class TeLightOpenGL :
public TeLight {
39 void disable(uint lightno)
override;
40 void enable(uint lightno)
override;
42 void draw(TeCamera &camera)
override;
44 void update(uint lightno)
override;
45 static void updateGlobal();
47 static void disableAll();
48 static void enableAll();
56 #endif // TETRAEDGE_TE_TE_LIGHT_OPENGL_H Definition: detection.h:27