This is the complete list of members for Playground3d::TinyGLRenderer, including all inherited members.
| _modelViewMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _mvpMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _projectionMatrix (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _screenViewport (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| _system (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| clear(const Math::Vector4d &clearColor) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| computeScreenViewport() (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| cubeVertices (defined in Playground3d::Renderer) | Playground3d::Renderer | protectedstatic |
| deinit() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| dimRegionInOut(float fade) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| disableFog() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| disableScissor() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| drawCube(const Math::Vector3d &pos, const Math::Vector3d &roll) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| drawInViewport() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| drawPolyOffsetTest(const Math::Vector3d &pos, const Math::Vector3d &roll) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| drawRgbaTexture() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| enableFog(const Math::Vector4d &fogColor) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| enableScissor(int x, int y, int width, int height) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| flipBuffer() override | Playground3d::TinyGLRenderer | virtual |
| init() override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| kOriginalHeight (defined in Playground3d::Renderer) | Playground3d::Renderer | static |
| kOriginalWidth (defined in Playground3d::Renderer) | Playground3d::Renderer | static |
| loadTextureRGB(Graphics::Surface *texture) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| loadTextureRGB565(Graphics::Surface *texture) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| loadTextureRGBA(Graphics::Surface *texture) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| loadTextureRGBA4444(Graphics::Surface *texture) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| loadTextureRGBA5551(Graphics::Surface *texture) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| makeProjectionMatrix(float fov, float nearClip, float farClip) const (defined in Playground3d::Renderer) | Playground3d::Renderer | protected |
| Renderer(OSystem *system) (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| setupCameraPerspective(float pitch, float heading, float fov) (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| setupViewport(int x, int y, int width, int height) override (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | virtual |
| TinyGLRenderer(OSystem *_system) (defined in Playground3d::TinyGLRenderer) | Playground3d::TinyGLRenderer | |
| viewport() const (defined in Playground3d::Renderer) | Playground3d::Renderer | |
| ~Renderer() (defined in Playground3d::Renderer) | Playground3d::Renderer | virtual |