ScummVM API documentation
room103.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION1_ROOM103_H
23#define M4_BURGER_ROOMS_SECTION1_ROOM103_H
24
25#include "m4/burger/rooms/room.h"
26
27namespace M4 {
28namespace Burger {
29namespace Rooms {
30
31class Room103 : public Room {
32 static const seriesStreamBreak SERIES1[];
33 static const seriesStreamBreak SERIES2[];
34 static const seriesStreamBreak SERIES3[];
35 static const seriesStreamBreak SERIES4[];
36private:
37 static int32 _val0;
38 bool _flag1 = false;
39 int _val2 = 0;
40 int _val3 = 0;
41 int _crow1Should = 0;
42 int _crow3Should = 0;
43 int _crow4Should = 0;
44 int _val7 = 0;
45 int _harryShould = 0;
46 int _crow2Should = 0;
47 int _frame = 0;
48 int _digi1 = 0;
49 machine *_series1 = nullptr;
50 machine *_series2 = nullptr;
51
52 void preloadDigi1();
53
54public:
55 Room103() : Room() {}
56 ~Room103() override {}
57
58 void init() override;
59 void daemon() override;
60 void pre_parser() override;
61 void parser() override;
62};
63
64} // namespace Rooms
65} // namespace Burger
66} // namespace M4
67
68#endif
Definition: room103.h:31
Definition: room.h:36
Definition: database.h:28
Definition: stream_break.h:32
Definition: ws_machine.h:156