ScummVM API documentation
mono_delay.h
1/* ScummVM - Graphic Adventure Engine
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21
22#ifndef AUDIO_EFFECTS_HMI_INTERFACES_MONO_DELAY_H
23#define AUDIO_EFFECTS_HMI_INTERFACES_MONO_DELAY_H
24
25#include "audio/effects/hmi/hmi_interface.h"
26
27namespace Audio {
28
29class HMIMonoDelay : public HMIInterface {
30public:
32 int init(HMIPreset *preset, HMIEffectNode *base) override;
33 int uninit(HMIPreset *preset, HMIEffectNode *base) override;
34 int getMinDuration(HMIEffectNode *base, uint32 *out) override;
35 int processBlock(HMIPreset *preset, HMIEffectNode *base) override;
36 int initEffect(HMIPreset *preset, HMIEffectNode *base) override;
37 int getEffectParam(HMIEffectNode *base, int param, float *value, int *type) override;
38 int setEffectParam(HMIEffectNode *base, int param, float value) override;
39
40private:
41 static const char *const kMonoDelayParams[];
42 static const float kMonoDelayMin[];
43 static const float kMonoDelayMax[];
44 static const float kMonoDelayDefault[];
45};
46
47} // End of namespace Audio
48
49#endif
Definition: hmi_interface.h:31
Definition: mono_delay.h:29
Definition: system.h:39
Definition: hmi_types.h:70
Definition: hmi_types.h:89