ScummVM API documentation
TwinE::GameState Member List

This is the complete list of members for TwinE::GameState, including all inherited members.

_endGameItems (defined in TwinE::GameState)TwinE::GameState
_gameChoice (defined in TwinE::GameState)TwinE::GameState
_gameListChoice (defined in TwinE::GameState)TwinE::GameState
_gameNbChoices (defined in TwinE::GameState)TwinE::GameState
_goldPiecesTwinE::GameState
_holomapFlags (defined in TwinE::GameState)TwinE::GameState
_inventoryFlagsTwinE::GameState
_inventoryNumGasTwinE::GameState
_inventoryNumLeafsTwinE::GameState
_inventoryNumLeafsBoxTwinE::GameState
_magicBallTwinE::GameState
_magicBallCountTwinE::GameState
_magicBallTypeTwinE::GameState
_magicLevelIdxTwinE::GameState
_magicPointTwinE::GameState
_nbLittleKeysTwinE::GameState
_sceneName (defined in TwinE::GameState)TwinE::GameState
_usingSabreTwinE::GameState
_zlitosPieces (defined in TwinE::GameState)TwinE::GameState
addDart() (defined in TwinE::GameState)TwinE::GameStateinline
addGas(int16 value) (defined in TwinE::GameState)TwinE::GameState
addKashes(int16 val) (defined in TwinE::GameState)TwinE::GameState
addKeys(int16 val) (defined in TwinE::GameState)TwinE::GameState
addLeafBoxes(int16 val) (defined in TwinE::GameState)TwinE::GameState
addLeafs(int16 val) (defined in TwinE::GameState)TwinE::GameState
addMagicPoints(int16 val) (defined in TwinE::GameState)TwinE::GameState
clearGameFlags() (defined in TwinE::GameState)TwinE::GameState
doFoundObj(InventoryItems item) (defined in TwinE::GameState)TwinE::GameState
gameAskChoice(TextId choiceIdx) (defined in TwinE::GameState)TwinE::GameState
GameState(TwinEEngine *engine) (defined in TwinE::GameState)TwinE::GameState
getChapter() const (defined in TwinE::GameState)TwinE::GameState
giveItem(InventoryItems item) (defined in TwinE::GameState)TwinE::GameStateinline
giveUp() (defined in TwinE::GameState)TwinE::GameState
handleLateGameItems() (defined in TwinE::GameState)TwinE::GameState
hasArrivedHamalayi() const (defined in TwinE::GameState)TwinE::GameStateinline
hasGameFlag(uint8 index) const (defined in TwinE::GameState)TwinE::GameState
hasItem(InventoryItems item) const (defined in TwinE::GameState)TwinE::GameStateinline
hasOpenedFunfrocksSafe() const (defined in TwinE::GameState)TwinE::GameStateinline
init3DGame()TwinE::GameState
initEngineVars()TwinE::GameState
inventoryDisabled() const (defined in TwinE::GameState)TwinE::GameStateinline
loadGame(Common::SeekableReadStream *file) (defined in TwinE::GameState)TwinE::GameState
processGameoverAnimation() (defined in TwinE::GameState)TwinE::GameState
removeItem(InventoryItems item) (defined in TwinE::GameState)TwinE::GameStateinline
saveGame(Common::WriteStream *file) (defined in TwinE::GameState)TwinE::GameState
setChapter(int16 chapter)TwinE::GameState
setDarts(int16 value) (defined in TwinE::GameState)TwinE::GameStateinline
setGameFlag(uint8 index, int16 value) (defined in TwinE::GameState)TwinE::GameState
setGas(int16 value) (defined in TwinE::GameState)TwinE::GameState
setKashes(int16 value) (defined in TwinE::GameState)TwinE::GameState
setKeys(int16 value) (defined in TwinE::GameState)TwinE::GameState
setLeafBoxes(int16 val) (defined in TwinE::GameState)TwinE::GameState
setLeafs(int16 value) (defined in TwinE::GameState)TwinE::GameState
setMagicPoints(int16 val) (defined in TwinE::GameState)TwinE::GameState
setMaxMagicPoints() (defined in TwinE::GameState)TwinE::GameState
setZlitos(int16 value) (defined in TwinE::GameState)TwinE::GameState