ScummVM API documentation
room408.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MADS_PHANTOM_ROOM408_H
23 #define MADS_PHANTOM_ROOM408_H
24 
25 #include "mads/madsv2/core/general.h"
26 
27 namespace MADS {
28 namespace MADSV2 {
29 namespace Phantom {
30 namespace Rooms {
31 
32 #define local (&scratch)
33 #define ss local->sprite
34 #define seq local->sequence
35 #define aa local->animation
36 
37 struct Scratch { /* Room local variables */
38 
39  int16 sprite[15]; /* Sprite series handles */
40  int16 sequence[15]; /* Sequence handles */
41  int16 animation[4]; /* Animation handles */
42  int16 frame_is_here; /* T if any frame is here */
43  int16 dyn_red;
44  int16 dyn_green;
45  int16 dyn_blue;
46  int16 dyn_yellow;
47  int16 frame_here_for_taking; /* T if a specific frame is here */
48 
49 
50 };
51 
52 /* ========================= Sprite Series =================== */
53 
54 #define fx_north 0 /* rm408c0 */
55 #define fx_bend_down_9 1 /* rrd_9 */
56 #define fx_red_frame 2 /* rm408f0 */
57 #define fx_green_frame 3 /* rm408f1 */
58 #define fx_blue_frame 4 /* rm408f2 */
59 #define fx_yellow_frame 5 /* rm408f3 */
60 #define fx_web 6 /* rm408c1 */
61 #define fx_brick 7 /* rm408c2 */
62 #define fx_un_web 8 /* rm408x */
63 
64 
65 /* ======================== Triggers ========================= */
66 
67 #define ROOM_408_SHOW_TEXT 60
68 #define ROOM_408_DONE 70
69 
70 
71 /* ========================= Other Macros ==================== */
72 
73 #define NORTH_X 174
74 #define NORTH_Y 100
75 
76 #define WALK_TO_NORTH_X 174
77 #define WALK_TO_NORTH_Y 106
78 
79 #define SOUTH_X 175
80 #define SOUTH_Y 145
81 
82 #define FLOOR_1_X 147
83 #define FLOOR_1_Y 121
84 
85 #define FLOOR_2_X 153
86 #define FLOOR_2_Y 121
87 
88 #define FLOOR_3_X 154
89 #define FLOOR_3_Y 115
90 
91 #define FLOOR_4_X 161
92 #define FLOOR_4_Y 101
93 
94 #define FLOOR_5_X 162
95 #define FLOOR_5_Y 106
96 
97 #define FLOOR_6_X 187
98 #define FLOOR_6_Y 107
99 
100 #define FLOOR_7_X 185
101 #define FLOOR_7_Y 101
102 
103 #define FLOOR_8_X 192
104 #define FLOOR_8_Y 119
105 
106 #define WALL_1_X 147
107 #define WALL_1_Y 76
108 
109 #define WALL_2_X 159
110 #define WALL_2_Y 108
111 
112 #define WALL_3_X 185
113 #define WALL_3_Y 93
114 
115 #define WALL_4_X 199
116 #define WALL_4_Y 91
117 
118 #define DYN_WEB_RIGHT_X 199
119 #define DYN_WEB_RIGHT_Y 112
120 #define DYN_WEB_RIGHT_XS 6
121 #define DYN_WEB_RIGHT_YS 12
122 #define WEB_WALK_TO_RIGHT_X 194
123 #define WEB_WALK_TO_RIGHT_Y 125
124 
125 #define DYN_WEB_RIGHT_X_2 202
126 #define DYN_WEB_RIGHT_Y_2 81
127 #define DYN_WEB_RIGHT_XS_2 5
128 #define DYN_WEB_RIGHT_YS_2 31
129 #define WEB_WALK_TO_RIGHT_X_2 194
130 #define WEB_WALK_TO_RIGHT_Y_2 125
131 
132 #define DYN_WEB_LEFT_X 138
133 #define DYN_WEB_LEFT_Y 74
134 #define DYN_WEB_LEFT_XS 7
135 #define DYN_WEB_LEFT_YS 33
136 #define WEB_WALK_TO_LEFT_X 154
137 #define WEB_WALK_TO_LEFT_Y 124
138 
139 #define DYN_WEB_LEFT_X_2 143
140 #define DYN_WEB_LEFT_Y_2 107
141 #define DYN_WEB_LEFT_XS_2 6
142 #define DYN_WEB_LEFT_YS_2 15
143 #define WEB_WALK_TO_LEFT_X_2 154
144 #define WEB_WALK_TO_LEFT_Y_2 124
145 
146 } // namespace Rooms
147 } // namespace Phantom
148 } // namespace MADSV2
149 } // namespace MADS
150 
151 #endif
Definition: mps_installer.h:31