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updates.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef COMMON_UPDATES_H
23 #define COMMON_UPDATES_H
24 
25 #if defined(USE_UPDATES)
26 
27 namespace Common {
28 
49 class UpdateManager {
50 public:
51  enum UpdateState {
52  kUpdateStateDisabled = 0,
53  kUpdateStateEnabled = 1,
54  kUpdateStateNotSupported = 2
55  };
56 
57  enum UpdateInterval {
58  kUpdateIntervalNotSupported = 0,
59  kUpdateIntervalOneDay = 86400,
60  kUpdateIntervalOneWeek = 604800,
61  kUpdateIntervalOneMonth = 2628000 // average seconds per month (60*60*24*365)/12
62  };
63 
64  UpdateManager() {}
65  virtual ~UpdateManager() {}
66 
73  virtual void checkForUpdates() {}
74 
80  virtual void setAutomaticallyChecksForUpdates(UpdateState state) {}
81 
89  virtual UpdateState getAutomaticallyChecksForUpdates() { return kUpdateStateNotSupported; }
90 
96  virtual void setUpdateCheckInterval(int interval) {}
97 
103  virtual int getUpdateCheckInterval() { return kUpdateIntervalNotSupported; }
104 
111  virtual bool getLastUpdateCheckTimeAndDate(TimeDate &t) { return false; }
112 
119  static const int *getUpdateIntervals();
120 
127  static Common::U32String updateIntervalToString(int interval);
128 
135  static int normalizeInterval(int interval);
136 };
137 
140 } // End of namespace Common
141 
142 #endif
143 
144 #endif // COMMON_UPDATES_H
Definition: system.h:106
Definition: ustr.h:57
Definition: algorithm.h:29