ScummVM API documentation
Sword1::Mouse Member List

This is the complete list of members for Sword1::Mouse, including all inherited members.

addToList(int id, Object *compact) (defined in Sword1::Mouse)Sword1::Mouse
animate() (defined in Sword1::Mouse)Sword1::Mouse
controlPanel(bool on) (defined in Sword1::Mouse)Sword1::Mouse
engine(uint16 x, uint16 y, uint16 eventFlags) (defined in Sword1::Mouse)Sword1::Mouse
fnAddHuman() (defined in Sword1::Mouse)Sword1::Mouse
fnBlankMouse() (defined in Sword1::Mouse)Sword1::Mouse
fnLockMouse() (defined in Sword1::Mouse)Sword1::Mouse
fnNoHuman() (defined in Sword1::Mouse)Sword1::Mouse
fnNormalMouse() (defined in Sword1::Mouse)Sword1::Mouse
fnUnlockMouse() (defined in Sword1::Mouse)Sword1::Mouse
giveCoords(uint16 *x, uint16 *y) (defined in Sword1::Mouse)Sword1::Mouse
initialize() (defined in Sword1::Mouse)Sword1::Mouse
Mouse(OSystem *system, ResMan *pResMan, ObjectMan *pObjMan) (defined in Sword1::Mouse)Sword1::Mouse
setLuggage(uint32 resID, uint32 rate) (defined in Sword1::Mouse)Sword1::Mouse
setPointer(uint32 resID, uint32 rate) (defined in Sword1::Mouse)Sword1::Mouse
testEvent() (defined in Sword1::Mouse)Sword1::Mouse
useLogicAndMenu(Logic *pLogic, Menu *pMenu) (defined in Sword1::Mouse)Sword1::Mouse
useScreenMutex(Common::Mutex *mutex) (defined in Sword1::Mouse)Sword1::Mouse
~Mouse() (defined in Sword1::Mouse)Sword1::Mouse