ScummVM API documentation
Tetraedge::Character Member List

This is the complete list of members for Tetraedge::Character, including all inherited members.

_characterAnimPlayerFinishedSignal (defined in Tetraedge::Character)Tetraedge::Character
_dontRepeat (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationprotected
_model (defined in Tetraedge::Character)Tetraedge::Character
_onCharacterAnimFinishedSignal (defined in Tetraedge::Character)Tetraedge::Character
_onFinishedSignal (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationprotected
_onStopSignal (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationprotected
_repeatCount (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimation
_runTimer (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimation
_shadowModel (defined in Tetraedge::Character)Tetraedge::Character
addCallback(const Common::String &s1, const Common::String &s2, float f1, float f2) (defined in Tetraedge::Character)Tetraedge::Character
animCacheFreeAll() (defined in Tetraedge::Character)Tetraedge::Characterstatic
animCacheFreeOldest() (defined in Tetraedge::Character)Tetraedge::Characterstatic
animCacheLoad(const Common::Path &path) (defined in Tetraedge::Character)Tetraedge::Characterstatic
animLength(const TeModelAnimation &modelanim, int bone, int lastframe) (defined in Tetraedge::Character)Tetraedge::Character
animLengthFromFile(const Common::String &animname, uint32 *pframeCount, uint lastframe=9999) (defined in Tetraedge::Character)Tetraedge::Character
blendAnimation(const Common::String &animname, float amount, bool repeat, bool returnToIdle) (defined in Tetraedge::Character)Tetraedge::Character
Character() (defined in Tetraedge::Character)Tetraedge::Character
characterSettings() const (defined in Tetraedge::Character)Tetraedge::Characterinline
charLookingAt() (defined in Tetraedge::Character)Tetraedge::Characterinline
charLookingAtOffset() const (defined in Tetraedge::Character)Tetraedge::Characterinline
cleanup() (defined in Tetraedge::Character)Tetraedge::Characterstatic
cont() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationvirtual
correctPosition(const TeVector3f32 &pos) (defined in Tetraedge::Character)Tetraedge::Character
curAnimName() const (defined in Tetraedge::Character)Tetraedge::Characterinline
curve() (defined in Tetraedge::Character)Tetraedge::Characterinline
curveOffset() (defined in Tetraedge::Character)Tetraedge::Character
deleteAllCallback() (defined in Tetraedge::Character)Tetraedge::Character
deleteAnim() (defined in Tetraedge::Character)Tetraedge::Character
deleteCallback(const Common::String &str1, const Common::String &str2, float f) (defined in Tetraedge::Character)Tetraedge::Character
deleteLater()Tetraedge::TeObject
deleteLaterStatic(TeObject *obj) (defined in Tetraedge::TeObject)Tetraedge::TeObjectstatic
deleteNow()Tetraedge::TeObjectstatic
endMove() (defined in Tetraedge::Character)Tetraedge::Character
freeMoveZone() (defined in Tetraedge::Character)Tetraedge::Characterinline
freeMoveZoneName() const (defined in Tetraedge::Character)Tetraedge::Characterinline
getCurrentWalkFiles() (defined in Tetraedge::Character)Tetraedge::Character
hasAnchor() const (defined in Tetraedge::Character)Tetraedge::Characterinline
headRotation() const (defined in Tetraedge::Character)Tetraedge::Characterinline
isFramePassed(int frameno) (defined in Tetraedge::Character)Tetraedge::Character
isWalkEnd() (defined in Tetraedge::Character)Tetraedge::Character
lastHeadBoneTrans() const (defined in Tetraedge::Character)Tetraedge::Characterinline
leftStepFrame(enum WalkPart walkpart) (defined in Tetraedge::Character)Tetraedge::Character
loadModel(const Common::String &name, bool unused) (defined in Tetraedge::Character)Tetraedge::Character
loadSettings(const Common::Path &path) (defined in Tetraedge::Character)Tetraedge::Characterstatic
lookingAtTallThing() const (defined in Tetraedge::Character)Tetraedge::Characterinline
needsSomeUpdate() const (defined in Tetraedge::Character)Tetraedge::Characterinline
onBonesUpdate(const Common::String &boneName, TeMatrix4x4 &boneMatrix) (defined in Tetraedge::Character)Tetraedge::Character
onFinished() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationinline
onModelAnimationFinished() (defined in Tetraedge::Character)Tetraedge::Character
onStop() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationinline
pause() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationvirtual
pauseAll() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationstatic
permanentUpdate() (defined in Tetraedge::Character)Tetraedge::Character
placeOnCurve(TeIntrusivePtr< TeBezierCurve > &curve) (defined in Tetraedge::Character)Tetraedge::Character
play() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationinline
positionCharacter() const (defined in Tetraedge::Character)Tetraedge::Characterinline
positionFlag() const (defined in Tetraedge::Character)Tetraedge::Characterinline
removeAnim() (defined in Tetraedge::Character)Tetraedge::Character
removeFromCurve() (defined in Tetraedge::Character)Tetraedge::Character
reset() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationvirtual
resumeAll() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationstatic
rightStepFrame(enum WalkPart walkpart) (defined in Tetraedge::Character)Tetraedge::Character
rootBone() const (defined in Tetraedge::Character)Tetraedge::Character
seekToStart() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimation
setAnimation(const Common::String &name, bool repeat, bool returnToIdle=false, bool unused=false, int startFrame=-1, int endFrame=9999) (defined in Tetraedge::Character)Tetraedge::Character
setAnimationSound(const Common::String &name, uint offset) (defined in Tetraedge::Character)Tetraedge::Character
setCharLookingAt(Character *other) (defined in Tetraedge::Character)Tetraedge::Characterinline
setCharLookingAtOffset(float val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setCurveOffset(float offset) (defined in Tetraedge::Character)Tetraedge::Character
setCurveStartLocation(const TeVector3f32 &val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setFreeMoveZone(TeFreeMoveZone *zone) (defined in Tetraedge::Character)Tetraedge::Character
setFreeMoveZoneName(const Common::String &val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setHasAnchor(bool val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setHeadRotation(const TeVector2f32 &val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setLastHeadRotation(const TeVector2f32 &val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setLookingAtTallThing(bool val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setNeedsSomeUpdate(bool val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setPositionCharacter(const TeVector3f32 &val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setPositionFlag(bool val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setRecallageY(bool val) (defined in Tetraedge::Character)Tetraedge::Characterinline
setShadowVisible(bool visible) (defined in Tetraedge::Character)Tetraedge::Character
setStepSound(const Common::String &stepSound1, const Common::String &stepSound2) (defined in Tetraedge::Character)Tetraedge::Character
speedFromAnim(double amount) (defined in Tetraedge::Character)Tetraedge::Character
stop() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationvirtual
TeAnimation() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimation
TeObject() (defined in Tetraedge::TeObject)Tetraedge::TeObject
translationFromAnim(const TeModelAnimation &anim, int bone, int frame) (defined in Tetraedge::Character)Tetraedge::Character
translationVectorFromAnim(const TeModelAnimation &anim, int bone, int frame) (defined in Tetraedge::Character)Tetraedge::Character
trsFromAnim(const TeModelAnimation &anim, int bone, int frame) (defined in Tetraedge::Character)Tetraedge::Character
update(double percentval) override (defined in Tetraedge::Character)Tetraedge::Charactervirtual
updateAll() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationstatic
updateAnimFrame() (defined in Tetraedge::Character)Tetraedge::Character
updatePosition(float curveOffset) (defined in Tetraedge::Character)Tetraedge::Character
walkAnim(WalkPart part) (defined in Tetraedge::Character)Tetraedge::Character
walkMode(const Common::String &mode) (defined in Tetraedge::Character)Tetraedge::Character
walkModeStr() (defined in Tetraedge::Character)Tetraedge::Characterinline
WalkPart enum name (defined in Tetraedge::Character)Tetraedge::Character
WalkPart_EndD enum value (defined in Tetraedge::Character)Tetraedge::Character
WalkPart_EndG enum value (defined in Tetraedge::Character)Tetraedge::Character
WalkPart_Loop enum value (defined in Tetraedge::Character)Tetraedge::Character
WalkPart_Start enum value (defined in Tetraedge::Character)Tetraedge::Character
walkTo(float curveEnd, bool walkFlag) (defined in Tetraedge::Character)Tetraedge::Character
~Character() (defined in Tetraedge::Character)Tetraedge::Charactervirtual
~TeAnimation() (defined in Tetraedge::TeAnimation)Tetraedge::TeAnimationvirtual
~TeObject() (defined in Tetraedge::TeObject)Tetraedge::TeObjectinlinevirtual