ScummVM API documentation
dlcsdialog.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GUI_DLCSDIALOG_H
23 #define GUI_DLCSDIALOG_H
24 
25 #include "gui/dialog.h"
26 
27 namespace GUI {
28 
29 enum {
30  kDownloadSelectedCmd = 'DWNS',
31  kRefreshDLCList = 'RDLC',
32  kAllDownloadsCmd = 'ALLD'
33 };
34 
35 class CommandSender;
36 class ListWidget;
37 class ButtonWidget;
38 
39 class DLCsDialog : public Dialog {
40 public:
41  DLCsDialog();
42  ~DLCsDialog() override;
43 
44  void handleTickle() override;
45  void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
46 
47  void refreshDLCList();
48 
49 private:
50  ListWidget *_gamesList;
51  ButtonWidget *_downloadButton;
52 };
53 
54 } // End of namespace GUI
55 
56 #endif
Definition: dlcsdialog.h:39
Definition: system.h:46
Definition: list.h:51
Definition: dialog.h:49
Definition: widget.h:233
Definition: object.h:40