ScummVM API documentation
dlcsdialog.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GUI_DLCSDIALOG_H
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#define GUI_DLCSDIALOG_H
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#include "gui/dialog.h"
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namespace
GUI
{
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enum
{
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kDownloadSelectedCmd =
'DWNS'
,
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kRefreshDLCList =
'RDLC'
,
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kAllDownloadsCmd =
'ALLD'
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};
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class
CommandSender;
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class
ListWidget;
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class
ButtonWidget;
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class
DLCsDialog
:
public
Dialog
{
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public
:
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DLCsDialog
();
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~
DLCsDialog
()
override
;
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void
handleTickle()
override
;
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void
handleCommand(
CommandSender
*sender, uint32 cmd, uint32 data)
override
;
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void
refreshDLCList();
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private
:
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ListWidget
*_gamesList;
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ButtonWidget
*_downloadButton;
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};
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}
// End of namespace GUI
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#endif
GUI::DLCsDialog
Definition:
dlcsdialog.h:39
GUI
Definition:
system.h:46
GUI::ListWidget
Definition:
list.h:51
GUI::Dialog
Definition:
dialog.h:49
GUI::ButtonWidget
Definition:
widget.h:233
GUI::CommandSender
Definition:
object.h:40
gui
dlcsdialog.h
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