| add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| anim (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
| callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | virtual |
| CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| delete_self() override (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | virtual |
| Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| ExplosiveEffect(uint16 x, uint16 y, uint32 size, uint16 dmg=0) (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | |
| game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| hit_damage (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
| hit_object(Obj *hit_obj) override (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | virtual |
| is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| radius (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
| release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| start_anim() (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
| start_at (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
| UseCodeExplosiveEffect(Obj *src_obj, uint16 x, uint16 y, uint32 size, uint16 dmg=0, Obj *dont_hit_me=nullptr) (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | inline |
| ~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| ~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |