add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
anim (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | virtual |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
delete_self() override (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | virtual |
Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
ExplosiveEffect(uint16 x, uint16 y, uint32 size, uint16 dmg=0) (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | |
game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
hit_damage (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
hit_object(Obj *hit_obj) override (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | virtual |
is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
radius (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
start_anim() (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
start_at (defined in Ultima::Nuvie::ExplosiveEffect) | Ultima::Nuvie::ExplosiveEffect | protected |
UseCodeExplosiveEffect(Obj *src_obj, uint16 x, uint16 y, uint32 size, uint16 dmg=0, Obj *dont_hit_me=nullptr) (defined in Ultima::Nuvie::UseCodeExplosiveEffect) | Ultima::Nuvie::UseCodeExplosiveEffect | inline |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |